Apparently you now start out with ZERO skill points for everything. The game calculates with 1 though, but that means you're basically one step behind on all skills compared to before.
Does that seem like a good idea? It does make the skill progression slower and hopefully draws out the game a bit longer.
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There is a delay between you giving the order to hoist/lower sails and this actually happening.
I know I once tried and failed to add this myself, so I'm quite happy to see Pirate_KK made this work!
I wonder what this does for gameplay though. Perhaps it should be limited to Realistic Game Mode only?
It also causes an overkill of order-shouting when you do as I used to and just press up twice to set Full Sail.
And you HAVE to wait until you're at half sail before the game even listens to your Full Sail command.
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Also, since I'm only including a little bit of Pirate_KK's interface work, I did some quick changes for the brown version so that will actually work:
I haven't yet been able to find where to change that blue background for the pop-up screen though.
And here for Nations Relations:
Just to be sure, do people consider this version BETTER than the one we've been using up to now?
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Also, I am
NOT including this new Store Interface, but out of interest, here is what it looks like:
For me, I'm just massively confused on the amount of numbers there, but I'd be interested to hear how other people like it.
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This is the full list of stuff I included at this time:
Code:
Build 14 Beta 3 WIP 13:
- Pirate_KK Code Base Merged by Pieter Boelen
- Code Updates:
. Different Flags code completely rewritten
Select your own flag in the Select Storyline interface [WIP: Changing flag DURING the game through your crew not yet updated]
. Log Toggle allows to switch between various levels of notifications to reduce on-screen clutter
Arcade Game Mode shows logs on ALL characters and ships in the scene, but Realistic Game Mode only shows it for the ones NEAR you
. Delay of 3 seconds (plus/minus morale changes) before your sail commands are executed
. Mutiny on companion ships
- Rewritten Code:
. Periods System
. Models System
. Profiles System
. Sound and Music System
. Worldmap Encounter Code simplified
. Island and Town Generating System
. Promotion Titles
. Sidestep
. Keyboard Typing Code
- Interface Updates:
. Select Storyline completely redone with additional customization options
. Nation Relations redone to provide a quicker overview
. Capture Colonies code modified
Not sure how everything works, but I do know not everything works properly. I've already run into all sorts, worst being the worldmap not working.
Not sure why that is though; the worldmap code itself does NOT seem to be the culprit. Which is.... weird, to say the least.
Requires further investigation.
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Anyway, I'm still uploading my current version. I'd be very interested to hear how people like the new stuff.
And to find out what isn't working properly anymore that DOES work properly in Beta 3 WIP 12.