Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!
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Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
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Mine is set out as follows
E:\Maelstrom
E:\Maelstrom\games
E:\Maelstrom\gentlemen-of-fortune-maelstrom-engine
Game path is E:\Maelstrom\games\gentlemen-of-fortune-2
short for Gof 2.0 is
E:\Maelstrom\gentlemen-of-fortune-maelstrom-engine\DirectX9_32bit\Maelstrom.exe
E:\Maelstrom\games\gentlemen-of-fortune-2
Ok copied both exe's into game folder and same error about syntax.
@Pillat attached is a screenshot of my games directory
COAS has a modules folder, i have both the disc and steam versions and both have module folders. In order to install GOF 2 you need the original COAS exe other wise you can't install the mod. I have just done a fresh install of COAS will now install Maelstrom GOF see if it works. Bellow is a screenshot of the base game directory/
That's how many of us started.I am not really a coder either.
Do you want to?I've never actually seen the original game
Yep, same here.That's how many of us started.
I know I did; and I'm not alone there.
Whoah!!! That is awesome! Although the version from the latest update on Itch.io is still 2016.@ChezJfrey
Thanks, you are the best! I managed to get New Horizons started in the latest build version!!!...
I too can confirm that the latest update has fixed that also with the AI positionings in the tavern where they were clipping with the table. Now there are fewer bugs.@ChezJfrey has fixed the main menu glitch. @Pillat check out the new version on itch.io
Very true. The game should only be loading 42 modules. Check my attachments for ERAS II and PotC.I suppose this is starting to make a little more sense. First, you cannot use any of the old stuff...no scripts, no modules folder. Do not copy the GOF downloads over the top of old or existing mods. In that screenshot, if you try to run E:\Maelstrom\games\GOF_ERASII\Maelstrom.exe, it very likely wouldn't work, because you probably also copied over the modules, and though the new ones would overwrite similarly names ones, there are extras in the old folder that are incompatible and this explains why it finds 45 of them, because the old Storm 2.8 had 45 .dll files; Maelstrom only uses 42 modules and the download does not contain 45 files in the modules root....
@ChezJfrey , please say YES or maybe write one of us a PM.That's how many of us started.
I know I did; and I'm not alone there.
Do you want to?
Can send you a link if you like.
Whoah!!! That is awesome! Although the version from the latest update on Itch.io is still 2016.
If you could get it updated to the 2020 version that would be more awesome!
I too can confirm that the latest update has fixed that also with the AI positionings in the tavern where they were clipping with the table. Now there are fewer bugs.
Also, you can update your games using the itch app. View attachment 37804 This way, it will update the engine and all the games installed. Pretty cool if I say so myself.
Very true. The game should only be loading 42 modules. Check my attachments for ERAS II and PotC.
@ChezJfrey , please say YES or maybe write one of us a PM.
At first glance, compile.log looks quite normal.compile.log is full of information. Can someone with a better eye for errors than me look into this and tell me if there are any hints where the problem might be?
WARNING!!! Item id = gunpowder not implemented
WARNING!!! Item id = pistolbullets not implemented
It gives a saber to a character.From what I can see, this line is causing the crash to desktop:
Code:GiveItem2Character(ch, BLADE_SABER);
But I don't know what it does...