<!--quoteo(post=201067:date=Jun 10 2007, 04:53 AM:name=Nosie)--><div class='quotetop'>QUOTE(Nosie @ Jun 10 2007, 04:53 AM) [snapback]201067[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=201064:date=Jun 10 2007, 09:45 PM:name=Captain Tom)--><div class='quotetop'>QUOTE(Captain Tom @ Jun 10 2007, 09:45 PM) [snapback]201064[/snapback]</div><div class='quotemain'><!--quotec-->i have the same problem: the runtime error with the 'abnormal program termination' <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="

" border="0" alt="dunno.gif" />
i have Build13 properly installed now, but could anyone tell me step by step how to install build 14 alfa 6 properly?
i'm dying to sail the Dutchman!! (pun <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="

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thank you in advance<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> The instructions are on Pieter Boelen's site and the link in <img src="style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" /> his signature
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thanks Nosie <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid="

" border="0" alt="bow.gif" /> , i found them:
1) Make sure you have Build 13 installed properly
2) Remove the folder RESOURCE\MODELS\locations\DECKS
3) Extract the Build 14 Alpha version on top of your game
4) Extract and run preset.bat from the Build 14 Alpha file
5) Run RunMe.bat
6) Reset the controls to default!
7) Change the game's settings, controls, etc. and play
now, step 1 and 2 I understand completely, but I have a question for the third: should I extract to Bethesda softworks, or to the submap Pirates otC? <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="

" border="0" alt="dunno.gif" />
As for step 4, the same question
you've been very helpful already <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="

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oh yeah, Commodore changed something in globals.c, didn't help here