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    Maelstrom New Horizons


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A Parrot in need

{of skinning}
Is a parrot indeed.
644 faces.
<img src="http://img80.exs.cx/img80/7076/parrotf5yp.jpg" border="0" class="linked-image" />
<img src="http://img80.exs.cx/img80/18/parrotr7tn.jpg" border="0" class="linked-image" />
<img src="http://img80.exs.cx/img80/1584/parroth5jt.jpg" border="0" class="linked-image" />

The wings were built so that they could be spread if needed.
 
Send the image map to me, Nathan, I'll give it a whirl! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
Cool! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" />
 
A8Q: Thanks. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
Cat: Right ho! I have to do that mapping first (hoo boy that'll be fun, what with the wings), so it'll take a bit first.
 
Nice job Nathan,den all ye need is te train em tew talk,wunder what'd be come'n outta 'is beak <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Great work, Nathan! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
Great start fer a fun added feature! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />

Dat parrot be remindin' Fred Bob o' de one ye see in Tropico 2: Pirates Cove when ye be startin' de game. Any ye all see dat one wid its very real animation? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
Yes, that's a MARVELOUS parrot - I love how he flies through the tavern and past where the pirate class is taking place, it's such a great opening sequence! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/onya.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="onya.gif" />
 
Aye, Cat, de whole thang be cool indeed but de part Fred Bob be thinkin' of be when de parrot be perched on pirates desk. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> Dat would be a dandy animation fer settin' on some body's shoulder! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
Aye, as long as he'd not be take'n an animated crap on me shoulder,get unuff O 'at from me own parrot <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Excellent looking parrot Nathan. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Aw, shucks. Thanks folks. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Inez, how deep are you in the anim format?
As for now, I'm thinking the only way to animate it would be by switching models on the fly (heh); but doing it with bones would be much nicer...
 
<!--`QuoteBegin-Fred_Bob`+--><div class='quotetop'>QUOTE(Fred_Bob)</div><div class='quotemain'><!--QuoteEBegin-->de part Fred Bob be thinkin' of be when de parrot be perched on pirates desk.[/quote]Yes, I agree, Fred Bob. I wonder if that can be hacked. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> I don't have the game installed at the moment, to check!
 
Nathan,
I've already decided that this will be the project to give making our own animations a try. However it will take some time to make controls to set the keyframes and to write the code to get the sequence saved in .an format.
Would be helpful if you could keep what's to be different bones in separate meshes.
 
This is looking excellent <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

I don't suppose that it will be possible that we can buy or get a parrot to put on our character's shoulder?
I expect that will need the models edited with a new locator added to them.
 
You ought to give the parrot a character profile so you can assign it a ch. greeting and it will answer when you talk to it.

<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" />

n = FindBlankCharSlot();
makeref(ch,Characters[n]);
ch.name = "Polly";
ch.lastname = "Wannacracker";
ch.id = "Annoying sidekick";
ch.model = "parrot";
ch.headmodel = "parrot";
ch.sound_type = "parrot";
ch.location = "shoulder";
ch.location.group = "go on yer shoulder";
ch.location.locator = "go on shoulder";
ch.Dialog.Filename = "Pretty boy, pretty boy...";
ch.nation = PIRATE;
ch.rank = 1;
ch.reputation = "None";
ch.experience = "40";
ch.skill.Leadership = "1";
ch.skill.Fencing = "0";
ch.skill.Sailing = "0";
ch.skill.Accuracy = "0";
ch.skill.Cannons = "0";
ch.skill.Grappling = "0";
ch.skill.Repair = "0";
ch.skill.Defence = "0";
ch.skill.Commerce = "0";
ch.skill.Sneak = "0";
ch.money = "0";
/*
LAi_SetSitType(ch);
LAi_group_MoveCharacter(ch, "SouthAmerica_fowl");
*/

Ooh boy, I been lookin' at the code too much, <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> I know some of my jokes are kind of cryptic, but this is the first time I ever told one in code. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=":blah:" border="0" alt="tongue.gif" />
 
Hahahaha!!!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />

Next ye got ta get tha parrot ta smoke the Pirates Ahoy pipe <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
<img src="http://forum.piratesahoy.net/templates/Quidditch/images/bptop.gif" border="0" class="linked-image" />
 
<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="bow.gif" /> Too, too funny!!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />

I can see the mod now... "He doesn't have a tongue, so he taught the parrot to speak for him." <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
 
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