Does that mean that if the player has "Defence" 10 and the ship defence perks, it has no effect?
No, it does not mean that at all. It is ONLY and EXCLUSIVELY after-battle casualties.
In the process that deals with wounded and healed crewmembers, it is specifically the
doctor's skills that are checked.
For the obvious reason that it is a doctor's job to do exactly that.
Everywhere else, the player's Defence skill works as usual. And nobody said anything about Defence
perks either.
See here for some more details:
Included in Build - Improve officer importance | PiratesAhoy!
How about we don't reduce the player's ability like this?
Ever since "wounded crewmembers" were added to the mod by me, it has worked like this.
I've mentioned that repeatedly over the years and it is in no way new.
This was mainly an experiment that, so far, hasn't really led much of anywhere else. But it
could and I do think there is some very real merit to it.
It just makes absolutely not the slightest ounce of sense to me that a Superman player character with all skills and abilities should indeed have no need for officers.
No human can handle everything at the same time, even if you DO know how to do it all.
You just don't have enough time to be everywhere at the same time and do eveything yourself.