Good catch! That indeed works the exact opposite of what I had in mind.I can guarantee that if you think "2" is too short, "3" will be even worse! Try "1" instead. Here's why.
Thank you very much.
Not sure if we should want to change those numbers right now.Crikey! Which idiot dreamed up that system? Not only is it counter intuitive but the levels are out of balance.
The effect when spyglasses and Sail-To menus start providing certain information.
At some point I made a post detailing what the numbers mean, but I cannot seem to find it now.
As the simplest solutions and the least likely to cause brand new unforeseen bugs, @Grey Roger's suggestion sounds like the best idea to me.
Change the number to "1" instead of what is currently there and leave "sea.c" as it already was.
I DO remember that "2" should be the range where the Sail-To and spyglass should tell you the nation of ships in the area.
Do you get that in Realistic Game Mode? If so, can you confirm that indeed happens "too late"?
If so, then perhaps those numbers should indeed be increased.
Just don't swap the order of those ranges for now.