• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. S

    Tuning POTC build 14 alpha 6

    Well - it is intended that swashbuckler is VERY hard. I usually play on Journeyman level and even this is quite difficult. Playing on Swashbuckler difficulty is for cheaters and psychodelic maniacs - last of which I am going to become, if I continue playing <img...
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    POTC Build 14A7 - Bug List

    Aye giuliootto, I think the performance decrease has nothing to do with the sounds. It also occurs if you don't have a sound modpack active (bug 5 of the list). I list the rest as new bugs. Cheers Sulan
  3. S

    Files missing in Build14A7 Non-English

    I compared the directories of a POTC English installation provided by Long John and my installation (without Build 12.1). A lot of files need to be moved around, but I think I figured that out. More important: Some files are missing and I don't know if they are important or not. Could someone...
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    Crash with build 14 alpha 7 + fix

    I attempted a fix for this bug (actually I just took the HeavyFrigate - so it is a temporary fix until the final model is provided). You find a link in <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><a href="http://www.piratesahoy.com/forum/index.php?showtopic=10556"...
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    POTC Build 14A7 - Bug List

    Ah ok - then maybe toughness needs again to be worked on - at least for higher difficulty settings.
  6. S

    POTC Build 14A7 - Bug List

    >> i wouldn't say that enemies become invincible this way. you just need a sword that does a whole lot more damage. low quality swords are suicidal at higher levels. OK, so it's not a "feature" not a bug. But still someone needs to look at it. If you start a game, you are level 1, maximum 3 -...
  7. S

    Creating a Davvy Jones Model (WIP)

    Wow - that's a nice one ... I wonder how it will look like in POTC if an import succeeds. If that's possible, some models could added or even be replaced by more detailed ones like this one. Why re-inventing the wheel ... or : why work, if you can steal <img...
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    Caould someone do me a favor?

    Thanks a lot <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  9. S

    Caould someone do me a favor?

    Basically if the people (governors, tavern keepers etc.) talk in English you have the English version.
  10. S

    Caould someone do me a favor?

    Well - instead of Drive:\POTCDirectory you have of course to type in the drive and path where POTC is installed, so e.g.: TREE c:\Games\POTC /a /f >c:\dirlist.txt or if you have spaces in the directory name, you have to put it in "": TREE "c:\Program Files\Bethesda\Pirates of the Caribbean"...
  11. S

    POTC Build 14A7 - Bug List

    Some more maybe-bugs I encountered: 1. When on the Worldmap and the crew needs to be paid (showing the 'Do you want to pay' window) the following bug occurs: If you click yes to pay the crew and right after that switch to the open sea (3D sailing) the engine crashes - it seems to be the...
  12. S

    seadogs.c error

    No, I don't know how to change the chance of item availability, though it is certainly possible. However, I noticed that ammunition pouches and powder flasks are much more often found in chests on boarded ships or in dungeons than at traders. So maybe you need to look at a different location.
  13. S

    seadogs.c error

    In the new towns (non-stock POTC like Havana, Santo Domingo etc.) there are no trader tents as far as I was able to see, but I don't think it is a bug, more a missing feature to be implemented. The missing tailor was in Oxbay if I remember correctly. I will look out for those lazy traders ...
  14. S

    seadogs.c error

    You can remove these files. They are there because you enabled this line in engine.ini codefiles = 1 Set it to codefiles = 0 and everything is fine. One question from my side: Do you get an error.log file when the application crashes? I only get compile.log and system.log. And neither file...
  15. S

    POTC Build 14A7 - Bug List

    @morgan terror: Yes, I read so - I just want to list it here for completeness, as it remains a bug. And maybe some genious will find a solution, who knows? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> @fudge dragon...
  16. S

    Sail mod problems with Build 14 Alpha 7

    I have a similar problem - but it seems to be limited to certain ships only. When on my "RN 16 Gun Brig" I only see one mast, which can raise and lower sails. If it is only a display bug, it also affects gameplay because I noticed that the Brig was as slow as if missing the other mast (and it...
  17. S

    Caould someone do me a favor?

    Hi, could someone with a clean ENGLISH POTC Build 14 A7 Fixed installation (meaning POTC stock, then POTC Build 13 full, Build 13 update 3, Build 14 A6, Build 14 A7, Build 14 A7Fix) send to me a directory listing? The listing can be done by executing the following command in a DOS window: TREE...
  18. S

    Who wants new guns?

    Well, you have of course to take care, that you don't install 4lb guns on the left and 32lb guns on the right ... could lead to unexpected results otherwise (if implemented <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=":wink:" border="0"...
  19. S

    Newbie with question about mods?

    For me looting the corpses works (if they have something to loot). Walk around on the corpse (no piety - you're a pirate) until you see the 'Open Corpse' symbol, then press the Action key (F3 default).
  20. S

    How to install build 14a7 properly

    Just a side-note: If you have a localized version (German, French ...) when installing as described, the loading screens and voice files are screwed up by one of the runme.bat files. You don't have loading screens/voices unless you do what the runme.bat files do by hand (moving the files...
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