• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. S

    Reload points

    Yeah I fixed xz and zx but what's the right number for the Y value?
  2. S

    Reload points

    Ah I see, I just made them the same because the F12 coords in the game showed them the same, what should I change one to?
  3. S

    Reload points

    QC_Pirate_house
  4. S

    Reload points

    What’s the right value for putting it on the floor?
  5. S

    Reload points

    Here you go, the new locator is "reload2"
  6. S

    Reload points

    Now I'm getting really confused. There has to be a way to add a locator/reload point. I've tried it at two other places and I'm still left with a black void. Am I doing something wrong in the coords? Or is there another way besides TOOL?
  7. S

    Reload points

    Huh?
  8. S

    Adding items to loot.

    How do you change the number items a character you kill and loot. I'm trying to give Clint Eastwood a large amount of diamonds for me to loot but I don't know the proper code for the number amount. This code just gives him only 1 diamond, how do I make say 1000 or more...
  9. S

    Reload points

    If I delete the file with the new reload point and put the old one back the house is restored. Should I try it with both gm files? And what should I name the new or old file?
  10. S

    Reload points

    The one at the very bottom is the new one I'm trying to get to work. So far just a black void in the house.
  11. S

    Reload points

    Program Files (x86)/Bethesda Softworks/Pirates of the Carribean. Basically the same place the original game would be. I have New Horizons Build 14 I believe.
  12. S

    Reload points

    Where can I find the systems log?
  13. S

    Reload points

    I fixed that but I still get the black void, this is what I currently have.
  14. S

    Reload points

    This is the spot I want to put it and the coords.
  15. S

    Reload points

    This is the new reload point for the pirate house I added (at the bottom). But as soon as I added it the house becomes a black void. And yes I replaced the original file and with this one and deleted the "_x".
  16. S

    Reload points

    Yeah I thought I was modifying the wrong file. Okay so I added the locator to the Pirate House file you mentioned but when I enter the house I now get a black void. Was there another step?
  17. S

    Reload points

    Okay I figured out the "_x" part but is Oxbay_locators.gm the one I add the new reload point too?, because I only see a few there and don't know what they mean or what I'm supposed to name the new point. Like these are the the coords for my testing point:
  18. S

    Locators with the TOOL

    Okay I figured out the "_X" part, but am I modifying the right file? I'm trying a spot at the Oxbay port as a test run but once I save/add/replace the file with the new one but there's no new reload point.
  19. S

    Reload points

    I added Coords to Oxbay_locators.gm as a test run but it didn't work, and I didn't see an "_x" at the end of the file once I applied the changes on tool. Am I missing a step or something?
  20. S

    Locators with the TOOL

    "6) Apply Changes\Save Gm Open the folder where your locatorfile is. It will have an _x at the end. Get the new file into the game:" How and where do I do that?
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