• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Jason Maffettone

    Mod Release Brave Black Flag

    Easy-peazy. Go to PROGRAM-->Characters-->characters_init Search for the line: ch.rank = 5; // PB: Players can use the cheatmode for this And change it to 1. Also find: ch.perks.freepoints = 5; Just a few lines below and change that to 1 as well. I was inclined to leave it as level 1...
  2. Jason Maffettone

    Screenshots thread

    Oh, so all our cannons need to be metal now? Bitches...
  3. Jason Maffettone

    Mod Release Brave Black Flag

    The main download has the missing file added now. Click on the "Hotfix" link below that to just download the missing file. Sorry, that was sloppy of me... :facepalm
  4. Jason Maffettone

    Mod Release Brave Black Flag

    Found the problem! As it turns out I am insanely stupid and neglected to include a file... :fiddle Am updating the main link now and will get you the missing file in a sec.
  5. Jason Maffettone

    Mod Release Brave Black Flag

    There is an issue with the download. I am disabiling the link and will reset it once this is corrected. Sorry for the trouble, it will be fixed today.
  6. Jason Maffettone

    Mod Release Brave Black Flag

    I'm doing a fresh re-install of the game and will update it from the download version to be sure I didn't forget to include something. This should take an hour all told. I'll report back what I find and update the download if there is a problem on my end.
  7. Jason Maffettone

    Mod Release Brave Black Flag

    Did you install all perts of the mod? It sounds like part of the Professions mod is missing. If you try to piecemeal it that may cause problems as there is a lot of cross-refrencing. EDIT: Also it is not save-game compatible, I should have mentioned that.
  8. Jason Maffettone

    Mod Release Brave Black Flag

    In the case of the personal flag I replaced one of the more obscure ones, for the pirate flag I replaced one of the blanks. I played arround with trying to add new slots for the flags but it seemed especially complicated so I let it alone.
  9. Jason Maffettone

    Mod Release Brave Black Flag

    Didn't realize that, I'll adjust it. EDIT: All fixed!
  10. Jason Maffettone

    Mod Release Brave Black Flag

    Brave Black Flag: Scenario and Mod For Build 14.3.3 Fully tested Version 1.0.3 Download Internal Settings Download (a modification has been made to internal settings for this mod. You may replace your settings file with this or simply copy and paste-over the information for "Pirate...
  11. Jason Maffettone

    Simplified Code for Build 14 Beta 3.3

    AI's are notoriously difficult to modify in any game.
  12. Jason Maffettone

    Poll Your Favorite Character and ship and nation

    I used my custom characters in game, based off the Blaze face. Ship-wise I have to say the Pinace of War is insanely good across the board. Infact, though I hate to admit it, I think it may be OP'd. As it stands the ship doesn't have any downside to it. I think if it were restricted to 12...
  13. Jason Maffettone

    Simplified Code for Build 14 Beta 3.3

    I think it's a little too easy to get bad rep. Also, more than a few times, I ended up fighting an entire town because one of my idiot bodyguards hit a civilian while someone was trying to jack me on land.
  14. Jason Maffettone

    Including sidequests in a new storyline

    Here's a thought: The Edgar Attwood sidequest--I have it set-up so you start the game with a group of officers from the start. Could I go into the Edger Attwood mission and just swap-out one of their name for his and have it use them instead? It would be cool to get them involved like that...
  15. Jason Maffettone

    Including sidequests in a new storyline

    Yes, I can get through the passage with no problem. I'm going to comb-through the quest_reaction.c file more closely but aside from the Fred Bob stuff it all looks to be main story items. I'll know more in a day or two after doing some experimenting. Only 1 odd error when I did the switch but...
  16. Jason Maffettone

    Including sidequests in a new storyline

    Another. How do I make the island of Cozumel (aka KhaelRoa, the place with the temple where you fight the Black Pearl in the standard game) accessible? Since I based my story folder off the standard game it's locked so you can't go there. I've added Reinit_KhaelRoa(); to my Startstoryline and...
  17. Jason Maffettone

    Including sidequests in a new storyline

    Nice! thanks.
  18. Jason Maffettone

    Including sidequests in a new storyline

    Okay, here's an odd little question: In the main story after you help the crazy scientist the lighthous interior opens up on Barbadous. Is there a way I can have it default to being accessible?
  19. Jason Maffettone

    Including sidequests in a new storyline

    Okay, that seems to have done the trick, thank you, Peter. there is an issue, however, and it is not unique to me--I've noticed this with the free play story lines already in the game: The quest book does not have any text in it. You have the "?" and check marks for current missions displayed...
  20. Jason Maffettone

    Including sidequests in a new storyline

    That would be a little on the nose, don't you think? lol
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