• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Estharos

    Patrol Locator's

    Bump! Cheers, :cat
  2. Estharos

    GMViewer Don't work!!

    I got window 7 and trying to use the GMViewer so I can look into the gm file but it don't work right. The program start right but I see no image. Anyone got the same problem and know how to fix it? Cheers, :cat
  3. Estharos

    CoAS CM 3 - Clarification

    Well if you don't mind reinstalling everything, I suggest to do so. Just download the COAS CM 3.1.5, it's all in one installer. Install the original game then copy or extract the Mod into the game root folder and voila your good to go. As for the rest of your question well unless someone is...
  4. Estharos

    Patrol Locator's

    I would like to see those locator when I'm playing. In the _mod_on_off.h of COAS there's an entry to enable them but it doesn't enable the patrol one. That's the locator that the guards in town are patroling that I wish to see. Cheers, :cat
  5. Estharos

    Coding help!

    Is it possible to set a passenger as nofighter. I create an NPC that join you in your journey, the NPC is a navigator and I want to be able to assign him as navigator but want to restrain him to be assign as a fighter, is it possible? Cheers, :cat
  6. Estharos

    Coding help!

    Bump, still got no anser. I finish Chapiter III of my storyline, starting Chapter IV. Thanks again for all the help you guys give me. Cheers, :cat
  7. Estharos

    Coding help!

    Still need to know that one, if anyone can help. Cheers, :cat
  8. Estharos

    QuestLookout Mod

    Also I dought it will work for that quest since the captain in question will be at the tavern. Cheers, :cat
  9. Estharos

    Coding help!

    n/m just found how to fix it. Cheers, :cat
  10. Estharos

    Coding help!

    I manage to figure out , about changing models. Now I got a small problem, I make a character that fight with you and even if you kill him the guy keep on spawning once your back into that area. How can I avoid that? Cheers, :cat
  11. Estharos

    Coding help!

    Also, I wish one of my character to change model, how can I do that? Cheers, :cat
  12. Estharos

    Coding help!

    What this code mean? chrDisableReloadToLocation = true; Cheers, :cat
  13. Estharos

    Coding help!

    Any luck, so far? Cheers, :cat
  14. Estharos

    Coding help!

    When you found it, you wanna post the code, so I can check in COAS for a similar one. Cheers, :cat
  15. Estharos

    Coding help!

    I notice that there's some random character that spawn into differente house's, and it cause me problems. I'm trying to use a house for a quest and there's an npchar that spawn into the house in random and it spoile my quest. Is there a code that prevent that to happen. Basically telling the...
  16. Estharos

    Coding help!

    What's the difference between those 2 codes? sld = characterFromId("Carlotta"); sld = &characters[GetCharacterIndex("Carlotta")]; Cheers, :cat
  17. Estharos

    Coding help!

    Thanks. :onya2 Cheers, :cat
  18. Estharos

    Coding help!

    For this code: sld = GetCharacter(NPC_GenerateCharacter("Kahn", "off_spa_2", "man", "man", 12, PIRATE, -1, false)); What's the meaning of the number '-1' and the' false'? Cheers, :cat
  19. Estharos

    Coding help!

    Thanks gonna try it once I got a chance. Cheers, :cat
  20. Estharos

    Adding Characters

    Yup, and not to mention that when you change ship, the cabin, cargo hull and upper deck can change to. Meaning that all location will change. Cheers, :cat
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