• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. modernknight1

    Mod Release GOF Historical Eras Module #2

    Whoops answered your question in your 1652 thread..... artillery. So I am desperately trying to get this up but am really having difficulties. Everything compressed nicely, but I have attempted to upload to a purchased Rapidshare account three times. Its about 6.6 GB and that's a four hour...
  2. modernknight1

    WIP 1652

    Yeah she is ugly but I think fairly authentic. When I got done scrubbing all the ships all of the nations had a large cargo hauler except the English. They have the Bristol Merchantman/Guineaman which is a good medium sized slaver/cargo hauler, but England needed a large slaver/cargo hauler as...
  3. modernknight1

    WIP 1652

    To answer your question....I was an artillery officer most of my career. Started enlisted and was sent to officer candidate school after I made sergeant. Finished as a Colonel with 24 years. The last ten plus years of my career I was mainly a desk jocky but with a very interesting job of being...
  4. modernknight1

    Mod Release GOF Historical Eras Module #2

    Yeah module 1 is not even close to being finished. The only piece I got done was the ships are only galleons, carracks and caravels basically. I did do some characters like Cortez. I was hoping some of our modellers would do some earlier galleons. I thought about buying some of those low poly...
  5. modernknight1

    Solved Random loading screens

    Thanks Pieter! It works. Zipping now. MK
  6. modernknight1

    Mod Release GOF Historical Eras Module #2

    The only reason I'm still here is that my son is having an operation so I put off the move until next week. My deadline is this weekend - period. I can't go any longer. Whatever we have by tomorrow morning is the first release...with patches to follow after I get out to the Northwest....probably...
  7. modernknight1

    Solved Random loading screens

    Well it didn't work. The work wasn't for nothing. I can use it in the future but I have all but given up. Something makes the boarding deck locations different than the town locations even thought they are all listed in the locations init. I'm going back to RandPhraseSimple for boarding...
  8. modernknight1

    WIP Red Coats

    They do indeed look good. But only the officers and musketeers look like they could be from the 17th century.... The cut of the regular's uniforms is too short. I've always thought that model appears to be from about 1740 to 1800. That's why I didn't use it in eras. MK
  9. modernknight1

    Mod Release GOF Historical Eras Module #2

    Thanks Pieter, Will do. MK
  10. modernknight1

    Mod Release GOF Historical Eras Module #2

    Sorry delayed one more day because of a last minute discovery and fix. See this thread for explanation: http://www.piratesahoy.net/threads/random-loading-screens.20065/page-2#post-467925 Here's the Readme MK
  11. modernknight1

    Solved Random loading screens

    Well its mostly finished and all of the towns and land locations are working perfectly....but something interesting happened at the end of the work which has made more work...:no Five images per location was generally good until I finished with the conventional locations and moved on to the...
  12. modernknight1

    Solved Random loading screens

    No Pieter, I only wasted a day on it and I only rewrote Saint Martin, Puerto Rico and Curacao. I like to test with the Dutch colonies because there are only two that you will show up in at the beginning of the game - so you know you will always show up in the place you want to test out. Now...
  13. modernknight1

    Long time no see

    Well let me say that what we did with GOF was pretty darn amazing in my book. A bunch of guys got together and even though we were all working on different parts of it we made a really expansive set of mods in a fairly short amount of time. You will be glad to know that you will not see a...
  14. modernknight1

    Solved Random loading screens

    IT WORKS NOW!!! :bow You my friend are once again --- THE MAN! :cheers I am glad I waited one more day. I found some badly written historical references to what is happening with each country in the game and I just had to rewrite them. It took hours. I was hoping you would find the missing...
  15. modernknight1

    Solved Random loading screens

    There's no log file Pieter because the game won't even start. Here's the originals
  16. modernknight1

    Solved Random loading screens

    Still crashes - game won't start. Here's the files I changed.
  17. modernknight1

    Solved Random loading screens

    No I meant the Locations_init file itself is way different Pieter. I'm sure the way it works is the same as you say. I scrapped everything and went back to what I had before. Didn't save any of it. I will try one more time. Maybe I did something wrong. I checked and double checked all my...
  18. modernknight1

    Mod Release GOF Historical Eras Module #2

    Direct sail does indeed work in GOF Eras! However, you will not encounter ships in the expanses between land masses. In the seams you will teleport briefly for a second or less but you will never transfer to the worldview map unless you want to. This is very handy if there is a time crunch on...
  19. modernknight1

    Hot Pirate chics

    Here's a couple more I happened onto.... HOT!
  20. modernknight1

    Bug Game Stuttering/Skipping in Map mode?

    It's never happen to me either with COAS. That used to happen to me when I played AOP1 Caribbean Tales. When I realized the game played better with the game folder on my desktop instead of in the Program Files partition it never happened again. MK
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