• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. TommyM

    Cannot Confirm Mast Fall on Centurion First Rate Causes C++ Pure virtual function call

    Thing is, the game crashes EXACTLY when the mast index hits 0. (aka "For character 0 fall Mast name mast0 has index 0") Could it be a bug in the ship itself?
  2. TommyM

    Feature Request Black Sails ships?

    That's the big question mark. If I had any knowledge in the matter I'd jump right into it...
  3. TommyM

    Feature Request Black Sails ships?

    Personally, big fan of Starz's show "Black Sails" and I was thinking maybe you guys could add some of the ships from the series to POTC Build Mod. You know, such as Flint's "Walrus" or Vane's "Ranger", the "Andromache" and such. What you guys think? "Walrus" side view. The "Andromache"...
  4. TommyM

    Cannot Confirm Mast Fall on Centurion First Rate Causes C++ Pure virtual function call

    Hhmp...its a shame cause I can't seem to battle no bigger than a bunch of warships ships without getting this crash. Weird. In compile.log I found that this line keeps repeating itself: For character 0 fall Mast name mast2 has index 2 For character 0 fall Mast name mast0 has index 0 What...
  5. TommyM

    Cannot Confirm Mast Fall on Centurion First Rate Causes C++ Pure virtual function call

    Well usually this happense when I'm in battle against large fleets such as "VS Warships" or "VS Scratch patrols". Also I took a look in the system.log myself and it seems there are some textures that won't load when the game starts such as: Can't load texture resource\textures\.tx Can't load...
  6. TommyM

    Cannot Confirm Mast Fall on Centurion First Rate Causes C++ Pure virtual function call

    So lately this message keeps poping up and shuts the game completely. Anyone ever faced this aswell?
  7. TommyM

    Hearts of Oak Dev Blog 30th May 2015

    So when is the next blog?
  8. TommyM

    Need Help 2nd storyline about Nathaniel Hawk

    Hello people, I don't know about you but I loved "Tales of a Sea Hawk" story and gameplay :) I started to learn coding not too long ago and I was thinking about a 2nd storyline. Do I need any sort of a permission since the original story line wasn't made by me.
  9. TommyM

    Solved Gunsmith fetchquest

    I understand perfectly now. Thank you guys :)
  10. TommyM

    Solved Gunsmith fetchquest

    But I haven't even got the chance to start the quest lol
  11. TommyM

    Solved Gunsmith fetchquest

    Expired? What do you mean?
  12. TommyM

    Solved Gunsmith fetchquest

    When I approach Diego my options are 1) Sorry never mind 2) I brought with me quite alot of guns...a better condition? 3) Let me see what you have in stock
  13. TommyM

    Solved Gunsmith fetchquest

    I visited the gunsmith in La Grende to find out how to start the gunsmith quest but I cannot figure this out. Any assistance?
  14. TommyM

    Fixed Capture Colonies: Issues with Newly Replaced Towns

    So is there a solution?
  15. TommyM

    Need Help Personal city guards

    I dont think the game is glitched since everything else works just fine.
  16. TommyM

    Need Help Personal city guards

    I captured a town the other day and I noticed that all my town guards look the same with "Nathaniel Hawk" 's skin... Is there a way to change that the guards will have pirate skins for example?
  17. TommyM

    Promotion Ships?

    I can't find the file :( Can someone help me out with finding its direct folder and the file's name?
  18. TommyM

    Tutorial: How to edit models

    Can't find the download links of these programs..
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