• New Horizons on Maelstrom
    Maelstrom New Horizons


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    Cannot Confirm Problem with gaurds going crazy at Port Royal.

    @Levis , as requested: First, to respond to Ansel's question, I am pretty certain none of the errors came from any recent weapon rebalances. Changing a damage number by +2 doesn't do anything like this, and none of the errors are coming from any altered files. The error Ansel quotes is this...
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    Fixed Blocking worst weapons from everyone

    Thanks Jack Rackham--caught that error myself too, was already corrected in posted version. Sorry about the initial errors--lack of sleep and too much work made me rather careless.:p
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    WIP Level of boarding enemies

    Just as a note since weapon assignment is being discussed, under the experimental version with expanded weapon selection high level captains will still generally have high level swords, but with a chance of getting a mid or lower level one. Of course, they now have a chance of getting armor...
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    Feature Request Discussion about captain and crew bonusses

    They do have a higher fencing importance, but agreed, I'd prefer the noncontribute chance for pirates made the same as normal sailors. Otherwise it is very hard to reliably predict that they won't pick less fencing perks, because it changes at any given level range because the base skills going...
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    Feature Request Discussion about captain and crew bonusses

    If the player switches to Navy, given the model change, he is taking on a force of Marine Guards to be the vanguard of his boarding, so he should get stronger. Same for losing navy status. Merchants get Randchar, normal captains and privateers get sailors, Pirates get pirates. The differences...
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    Fixed Blocking worst weapons from everyone

    Felt bad leaving this to someone else. File attached. Will submit to new content (so it doesn't fall through the cracks while I am gone). I think further work in implementing some additional uses for the knives in barfights might make sense later. This is the moderate version--hatchets and...
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