• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. konradk

    AOP 2 Updated Release Date

    AoP2: CoAS is going to <b>not</b>... be... <b>moddable</b>?! What have they done! pirate_kk
  2. konradk

    Mooring ships at the jetty

    As I mentioned earlier, we could try ro rewrite function <i>LocLoadShips</i> from PROGRAM\Locations\locations_loader.c so it would check <i>boxsize</i> attributes for all ships compared to predefined earlier distances of the locator to jetty and coast first and judging which ship should be put...
  3. konradk

    Jack Sparrow quest

    <!--quoteo(post=312289:date=Apr 10 2009, 08:36 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 10 2009, 08:36 PM) <a href="index.php?act=findpost&pid=312289"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The prison dialog works again with Short Jack...
  4. konradk

    bugs

    <!--quoteo(post=309953:date=Mar 31 2009, 04:25 PM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 31 2009, 04:25 PM) <a href="index.php?act=findpost&pid=309953"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How about the captured ship captain. Killed or...
  5. konradk

    bugs

    <!--quoteo(post=309937:date=Mar 31 2009, 03:39 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 31 2009, 03:39 PM) <a href="index.php?act=findpost&pid=309937"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Board enemy ship suggestion is also good. Though...
  6. konradk

    bugs

    In my recent version I remember that I started to add feature of wounded crewmwmbers. During fight some crewmembers on main character ship and companions would die but some be wounded - they live but are unable to participate in fight. Later, as time passes, they'd be cured: without doctor 5...
  7. konradk

    Some suggestions

    <!--quoteo(post=309894:date=Mar 31 2009, 01:48 PM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 31 2009, 01:48 PM) <a href="index.php?act=findpost&pid=309894"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Regarding the maps. I bought the Jamaica map. And it has a path...
  8. konradk

    Bartolomeu quest

    <!--quoteo(post=308634:date=Mar 24 2009, 09:35 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 24 2009, 09:35 PM) <a href="index.php?act=findpost&pid=308634"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The following two lines of code might also be...
  9. konradk

    A small question

    If you're using B14A8, that probably is something what I coded wrong. When using right mouse button the short text describing skills should appear. To make it work, I had to put invisible buttons over those fields where arrow for increasing skills should appear. It wan't needed with new skill...
  10. konradk

    Bartolomeu quest

    <!--quoteo(post=308500:date=Mar 23 2009, 10:21 PM:name=bartolomeu o portugues)--><div class='quotetop'>QUOTE (bartolomeu o portugues @ Mar 23 2009, 10:21 PM) <a href="index.php?act=findpost&pid=308500"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Douwesen ? I think I made a...
  11. konradk

    Build 14 Alpha 9

    <!--quoteo(post=308517:date=Mar 23 2009, 10:51 PM:name=Ravage)--><div class='quotetop'>QUOTE (Ravage @ Mar 23 2009, 10:51 PM) <a href="index.php?act=findpost&pid=308517"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Found a door that was not renamed. <a...
  12. konradk

    Strike em down !

    Edit PROGRAM\InternalSettings.h and change line<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define ENABLE_EXTRA_SOUNDS             1         // BOOL - Enable/Disable added sound effects.<!--c2--></div><!--ec2-->to<!--c1--><div class='codetop'>CODE</div><div...
  13. konradk

    Career in Royal Navy

    Instruction <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->trace("Some text");<!--c2--></div><!--ec2--> will print text <i>Some text</i> to file compile.log in main PotC folder when log files are enabled. It's very useful for debugging code. The problem with...
  14. konradk

    Build 14 Alpha 8.5

    <!--quoteo(post=304637:date=Mar 4 2009, 07:27 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 4 2009, 07:27 PM) <a href="index.php?act=findpost&pid=304637"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks like Clint Eastwood doesn't have a dialog at...
  15. konradk

    Build 14 Alpha 8.5

    <!--quoteo(post=304585:date=Mar 4 2009, 08:01 AM:name=Nosie)--><div class='quotetop'>QUOTE (Nosie @ Mar 4 2009, 08:01 AM) <a href="index.php?act=findpost&pid=304585"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->thanks for the tip <img src="style_emoticons/<#EMO_DIR#>/w00t.gif"...
  16. konradk

    Build 14 Alpha 8.5

    <!--quoteo(post=304453:date=Mar 3 2009, 06:40 PM:name=Hook)--><div class='quotetop'>QUOTE (Hook @ Mar 3 2009, 06:40 PM) <a href="index.php?act=findpost&pid=304453"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo--><div class='quotetop'>QUOTE </div><div...
  17. konradk

    Build 14 Alpha 8.5

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Yes indeed... last time I tried to capture Oxbay or Greenford it was a disaster. My party and the oponents were spammed outside the patch, and couldn't fight.<!--QuoteEnd--></div><!--QuoteEEnd-->In towns there's a...
  18. konradk

    Build 14 Alpha 8.5

    I suspect capture colony mod is quite buggy. I remember that when player captures colony for him-/herself and assing woman govenor there are a problem with animation when she's supposed to sit on chair. Also, many dialogs must be altered to take into account situation when town belongs to...
  19. konradk

    Build 14 Alpha 8.5

    <!--quoteo(post=304376:date=Mar 3 2009, 01:03 PM:name=Hook)--><div class='quotetop'>QUOTE (Hook @ Mar 3 2009, 01:03 PM) <a href="index.php?act=findpost&pid=304376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If the weight mod has to do with limiting inventory, please make sure...
  20. konradk

    Build 14 Alpha 8.5

    Hook, Estharos and Pieter I owe you an explanation. I initially started to work on finishing that mod and also wanted upgrade all shop keepers to have it. However, I thought that instead of editing every merchant's dialog file it would turn out to be faster and simpler to add that option to...
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