• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. Screwface

    Build 14 Alpha 10

    :whee :cat
  2. Screwface

    Build 14 Alpha 10

    That's not necessary a bug. I think there are some reasons in game why cannons not all fire. You can have destroyed and lost cannons in your ship or if you haven't enough crew on your ship, i think some cannons won't fire either :?
  3. Screwface

    Build 14 Alpha 10

    That's strange because i didn't change things in the profile/save system since the previous fixes :? The only fix i added about profile in fix3 is when you modify your ship/character name but this fix doesn't interact with the previous ones :shrug Plus, if you say that you were unable to...
  4. Screwface

    Build 14 Alpha 10

    I could but some fixes i sent to you in my fix3 patch are currently missing in your update :? For example, your update do not contain the PROGRAM\CONTROLS\Controls.c where i fixed the lost profile bug when you modified your ship/character name ! Plus, my last adjustments in Save_load.c and...
  5. Screwface

    Build 14 Alpha 10

    That's done by PM :onya2
  6. Screwface

    Build 14 Alpha 10

    I finally found the reason of this issue and the way to fix it :doff I will upload a new fix patch soon (fix3 ?) which will include this fix and other little ones and it will probably regroup all the previous fixes since the build 10 (fix1+fix2+save_load.c) :keith
  7. Screwface

    Build 14 Alpha 10

    I'm sorry to say that but you must have done something wrong ! When i look the picture you posted i can see the message "You can't save until without an active profile" which was previously contained an error (until) and which i also corrected in the save_load.c i uploaded above :shrug Are you...
  8. Screwface

    Build 14 Alpha 10

    That's why the Save_Load.c i uploaded above is necessary too. This problem is fixed in. Did you installed it too ?
  9. Screwface

    Build 14 Alpha 10

    No it's not necessary :no This bug is an "old" one which still needs to be fixed ! That's now quite possible with the profile button in the save interface. You can reactivate your profile and re-utilize your savegames by the same way :onya2
  10. Screwface

    Build 14 Alpha 10

    I forgot something important in the b14_alpha10_Fix2 :E Could you please drop this file in your PROGRAM\INTERFACE folder with my apologies :g1 I also discovered an action which deactivate the profile : When you change the name of a ship or a character with interface. It allowed me to test...
  11. Screwface

    Build 14 Alpha 10

    That's a very difficult thing to make a fix for an issue that i can't experiment by myself. I did a lot of testing, i created many profiles in different storylines and i never lost any profiles since the alpha 10 :shrug So to help those who have met this issue of loosing profile, i realised...
  12. Screwface

    Build 14 Alpha 10

    Hmm that's a quite good idea ! I will have a look at this ! This button would also reactivate the profile after it is gone lords knows where ! Of course, player could only select profiles available in his current storyline :roll: Are there some of you who have met the profile/save bugs when...
  13. Screwface

    Build 14 Alpha 10

    Did you try to save the game after you lost your profile ? Normally, now you can't make savegames anymore if you lost your profile. You can still reload your profile and 10 saves by clicking on profile button in the loading interface, can't you ? :?
  14. Screwface

    Build 14 Alpha 10

    I'd be rather interested to know what process can deactivate a profile during a game :E However you shouldn't be allowed to operate save game after your profile is deactivated. That's why save games are profileless and you are forced to rename them manually to reload. So i made some...
  15. Screwface

    Build 14 Alpha 10

    This thing can appear but it doesn't mean that you have the bug. It is just your current profile which is deactivated. Normally, you can reload your profile and your saved games by clicking the profile button. But if after you have reload your saved game and profile by doing this, you still have...
  16. Screwface

    Build 14 Alpha 10

    Could people who have problems with the profile/save system tell me if they installed the alpha 10 full version over build 13 or if they installed the alpha 10 light over 9.5 patch 4 ? I want to know that just because i proceeded with the second case and i never encountered problems since the...
  17. Screwface

    Build 14 Alpha 10

    Revert to old save system with no profiles would be more complicated than try to find a fix to the new system, just because the new profile and save system is so much imbricated in the last game additions, specially the Save at sea mod :shrug
  18. Screwface

    alpha 10 + rollback?

    The game also loose the active profile when you go in options. That's also why you have to reload your save by going into profile selection screen. To reactivate it ! For what i saw, changes done in controls and advanced options are kept if you do it during a game. interface change is the most...
  19. Screwface

    Build 14 Alpha 10

    The problem with profiles was when you wanted to load/save your game, the program sometimes added some extra random characters at the end of your profile name. So as this modified profile didn't exist, you couldn't be able to load its save. That's also why when you saved your game, there were no...
  20. Screwface

    Build 14 Alpha 10

    The fix is in both folders !
Back
Top