• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Need Help You want to help but can't code?

Book texts are to be found in "RESOURCE\INI\TEXTS\ENGLISH\BOOKS". These are plain text, needing only:
Code:
TEXT    {
... at the top and:
Code:
}
... at the bottom.

Some books are picture textures. You would need to use something like Photoshop or GIMP to put your text onto a suitable book page picture. These can be seen in "RESOURCE\Textures\INTERFACES\Maps". You'd also need TX Convertor:
http://piratesahoy.bowengames.com/Cloud/Tools/Modeling+Texturing/TX Convertor.zip

The text books are a lot easier to write and can easily be edited or translated into other languages later.
 
Book texts are to be found in "RESOURCE\INI\TEXTS\ENGLISH\BOOKS". These are plain text, needing only:
Code:
TEXT    {
... at the top and:
Code:
}
... at the bottom.

Some books are picture textures. You would need to use something like Photoshop or GIMP to put your text onto a suitable book page picture. These can be seen in "RESOURCE\Textures\INTERFACES\Maps". You'd also need TX Convertor:
http://piratesahoy.bowengames.com/Cloud/Tools/Modeling+Texturing/TX Convertor.zip

The text books are a lot easier to write and can easily be edited or translated into other languages later.
Thank you, I will focus mainly on text books then, so anyone can translate/edit them if they so desire.
 
I do know how to code (SCAR/Java), not sure what this game uses though, and I know how to modify existing .ini files
Sounds like a good start!
The game's code is closely based on C.
 
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