Personally I find the `anti-Disney`, `anti-Bethesda` `carry-on` to be rather childish.
I don't agree with some of Disney's methods (especially the way they are buying up a lot of Asian films, butchering them and denying people the original, uncut versions), but it's all just business.
As a "`for-profit`" business, when you see an opportunity, you take it. Besides, Akella is coming out with their new project soon, and you've enjoyed your time playing PotC (I know I have anyway). Sure it could have been better, but it's hardly important in life; just a bit of fun. If anything, fixing up the game and adding new features has been a lot of fun for many people, and it's also fun anticipating those mods.
As far as Bethesda is concerned, I have played and enjoyed a lot of games associated with them: The Elder Scrolls series (including `spin-offs` and `add-ons`), the System Shock games, and the Terminator games. They were well worth the purchase compared to a lot of other games on the market at the time.
You can rarely blame a company for acting in a manner that will take advantage of consumer trends. Forcing the early release of the PotC game (with the name change and all) to coincide with the movie was a smart move. There are a lot of people who will buy this game because they liked the movie. That’s not Disney’s fault, they are just relying on the predictability of stupid people.
Can any of you guess how many sales would have been achieved if they were to rely only on the fans of the Seadogs (and a few newcomers), compared to how many they got by hooking people in with such a great movie (plus the Seadog fans)? It’s all about marketing to the common denominator. Loyalty to fans is rarely the best business decision, and making games is business.