This thread continues from the posts starting here: http://www.piratesahoy.net/threads/reclassifying-the-ships-again.19523/#post-434874
As can be seen from those posts, there are unused tips and a help section in the game's files. Should they be enabled?
The tips can easily be enabled, and might be useful, but I don't know if players ever will be able to read them. In the PC versions of the stock game the loading screens are short, and if it's the same in the Build Mod players won't have time to read the tips. My hardware isn't fast enough to run the Build Mod properly so for me the loading screens are slow in the Build Mod. What do others think, could the tips be read during the loading screens in the Build Mod even with fast hardware?
To enable the tips, download the ZIP file attached to this post and extract the textures, then go to "RESOURCE\Textures" and see if you have a folder called "tips". If not, create it. Now place the textures in this folder and then open your "engine.ini" file and change the line "numoftips = 0" to "numoftips = 78".
The help section might also be useful, but I haven't been able to make it work. I could probably finish it, but I would need some help making it work. The problem is that no matter which selection is chosen in the menu, it still only loads the first selection. Someone who understands the code better than I would have to fix this before I can finish the rest of the help section. Again, what do others think, could the help section be something to have?
To access the help section, open your "init_pc" file in "PROGRAM\CONTROLS" and find this code:
Uncomment these lines. You will now be able to access the help section in the game by pressing "I".
The code for the help section is in the "helpscreen" file located in "PROGRAM\INTERFACE".
Also, there's something I think I should mention. In the init_pc file, there is this code:
If you uncomment these lines you will be able to use the "teleport mode" in the game by pressing "F4". You can use this to instantly go to any location in the game. You can also use it to load any dialog file and to move your ship. Use your key for "Run" to go through the menu faster. Press "Esc" every time you've made a selection so you don't accidentally select a fast travel location.
Here are better example pictures of tips and also pictures showing the teleport mode.
As can be seen from those posts, there are unused tips and a help section in the game's files. Should they be enabled?
The tips can easily be enabled, and might be useful, but I don't know if players ever will be able to read them. In the PC versions of the stock game the loading screens are short, and if it's the same in the Build Mod players won't have time to read the tips. My hardware isn't fast enough to run the Build Mod properly so for me the loading screens are slow in the Build Mod. What do others think, could the tips be read during the loading screens in the Build Mod even with fast hardware?
To enable the tips, download the ZIP file attached to this post and extract the textures, then go to "RESOURCE\Textures" and see if you have a folder called "tips". If not, create it. Now place the textures in this folder and then open your "engine.ini" file and change the line "numoftips = 0" to "numoftips = 78".
The help section might also be useful, but I haven't been able to make it work. I could probably finish it, but I would need some help making it work. The problem is that no matter which selection is chosen in the menu, it still only loads the first selection. Someone who understands the code better than I would have to fix this before I can finish the rest of the help section. Again, what do others think, could the help section be something to have?
To access the help section, open your "init_pc" file in "PROGRAM\CONTROLS" and find this code:
Code:
// Help chooser
//CI_CreateAndSetControls( "", "Help", CI_GetKeyCode("KEY_I"), 0, false );
/*CI_CreateAndSetControls( "", "HelpChooser_LeftClick", CI_GetKeyCode("VK_LBUTTON"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Cancel", CI_GetKeyCode("VK_ESCAPE"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Action", CI_GetKeyCode("VK_SPACE"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Next", CI_GetKeyCode("VK_NEXT"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Prev", CI_GetKeyCode("VK_PRIOR"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Left", CI_GetKeyCode("VK_LEFT"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Right", CI_GetKeyCode("VK_RIGHT"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Up", CI_GetKeyCode("VK_UP"), 0, false );
CI_CreateAndSetControls( "HelpChooser", "HelpChooser_Down", CI_GetKeyCode("VK_DOWN"), 0, false );
*/
The code for the help section is in the "helpscreen" file located in "PROGRAM\INTERFACE".
Also, there's something I think I should mention. In the init_pc file, there is this code:
Code:
// Teleport
//CI_CreateAndSetControls( "", "TeleportActive", CI_GetKeyCode("VK_F4"), 0, false );
//CI_CreateAndSetControls( "", "TeleportUp", CI_GetKeyCode("VK_UP"), 0, false );
//CI_CreateAndSetControls( "", "TeleportDown", CI_GetKeyCode("VK_DOWN"), 0, false );
//CI_CreateAndSetControls( "", "TeleportSelect", CI_GetKeyCode("VK_RETURN"), 0, false );
Here are better example pictures of tips and also pictures showing the teleport mode.