OK well the skipcargo did n't work because the line to add the cargo has ended up outside the curly brackets of the "if include cargo" statement group in GetSellPrice so the cargo is added whatever the state of the cargoHandler string. (been like that since at least 14 3.4 ) Fixed that and added some explanatory price texts in the buy/sell yes/no box to help show how the prices are comprised. So now re-checking the functionality and chasing after the other problems and will try and pick up this one
Unconfirmed Bug - Shipyard upgrades not factored into sale price | PiratesAhoy!
(which I have confirmed) at the same time. I may yet be some time
Unconfirmed Bug - Shipyard upgrades not factored into sale price | PiratesAhoy!
(which I have confirmed) at the same time. I may yet be some time