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Need Help Sea Color

Discussion in 'POTC Gameplay & Tips' started by STARk7, Dec 26, 2017.

  1. STARk7

    STARk7 Powder Monkey

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    I noticed that sea color changes when time passes most of the time it is dark blue but very rarely especially when I'm near a island it changes to beautiful light blue-greenish soo I am wondering if it is possible to set it to always be like that?
     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    It changes to that light blue when you get close to sea shores.
    The reason is that even in the actual Caribbean, you only get that colour water when it is shallow.

    Anyway, I'll look up a way to hack the system to have it always like that.
    That's certainly possible. :yes
     
  3. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Relevant files:
    WhrWeather.c
    AISea.c
    LogInterface.c
    BattleInterface.c

    Look through those files for "lagoon". That marks all bits related to that mod.
    There is a lot of fairly complex code related to it to "fade in" and "fade out" that colour and to do it only near shores, in bright day.

    There are two ways to handle it:
    1. (Safest and most complex): Remove the "lagoon colour mod" altogether, then fix the sea colour at "always light blue".
    2. (Probably easier): Keep the system in place, but have it fade between two the same colours.

    I couldn't think of a quick way to handle it though, so you may have to go through the related code yourself.
    Hopefully you can figure it out! :cheers
     
  4. STARk7

    STARk7 Powder Monkey

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    So it only changes when in right circumstances is it possible to change the circumstances,so it can stay that way all the time?
     
  5. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    You can change everything. Have a look through those files I mentioned; if you have any questions on what does what, feel free to ask. :doff
     
  6. STARk7

    STARk7 Powder Monkey

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    can you explain second solution you mentioned earlier I don't quite get it
     
  7. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    I looked at the code and couldn't come up with a quick solution either.
    I also don't have time to investigate it. I'm sorry. :(
     
  8. STARk7

    STARk7 Powder Monkey

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    It's ok :doff
    I'll experiment a little bit and even if I don't succeed it's not a big deal.Thanks anyway
     
    Pieter Boelen likes this.

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