• New Horizons on Maelstrom
    Maelstrom New Horizons


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No one runs up!

xseanx69

Landlubber
Storm Modder
Guys I know I am a pain in the cargo hold but, I tried solving this problem from all angles and can't.
Well i'm in the The Hunter chapter after killing arturo on White Reefs and sailed to Sao Jorge Augusto is supposed to come meet me on Jetty but he doesn't.
I tried going to Town Hall but the governor won't talk to me about the plot.

What do I do guys?
 
After you kill Arturo Campos - Augusto Queiroz should talk to you - walk back to ship ( don't use Fast travel ) - QB Updates ( can you check that Augusto Queiroz actually does talk to you )

Sail to Sao Jorge - when you arrive use the Port option ( not Moor - it can sometimes cause problems with people who should talk to you as soon as you land ) - Augusto Queiroz should talk to you then leave - then go and see Governor.

Do you have any error logs ( error - system - compile ) that might show what the problem is. Look at this post item # 5 for how to enable error logging --> http://forum.piratesahoy.net/index.php/topic/14915-build-mod-and-forum-faq/page__view__findpost__p__352879
 
I did everything exactly like you and the walkthrough said and everything works fine except Augusto Queiroz doesn't run up to me in Sap Jorge!
When I go to port, I can actually see someone disappearing, maybe it's Augusto Queiroz.
Error log :
Code:
RUNTIME ERROR - file: utils.c; line: 2292
Invalid range
RUNTIME ERROR - file: utils.c; line: 2292
Invalid range
RUNTIME ERROR - file: battle_interface\flags.c; line: 341
Using reference variable without initializing
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 222
Using reference variable without initializing

System log:
Code:
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 69722168 ticks.
Bad rope data for rope: (rope num = 23) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 270170044
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 270170044
Bad rope data for rope: (rope num = 14) (begin group=-1, end group=0)
Begin pointer = 350195708? end pointer = 0
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 350213636
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 350213636
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 350220724? end pointer = 0
Bad rope data for rope: (rope num = 410) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 350220724
Bad rope data for rope: (rope num = 300) (begin group=0, end group=0)
Begin pointer = 350222724? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 350222724? end pointer = 0
Bad rope data for rope: (rope num = 7) (begin group=-1, end group=0)
Begin pointer = 350222724? end pointer = 0
Bad rope data for rope: (rope num = 8) (begin group=-1, end group=0)
Begin pointer = 350222724? end pointer = 0
Bad rope data for rope: (rope num = 510) (begin group=-1, end group=0)
Begin pointer = 350240540? end pointer = 0
Bad rope data for rope: (rope num = 61) (begin group=0, end group=0)
Begin pointer = 350248884? end pointer = 0
Bad rope data for rope: (rope num = 62) (begin group=-1, end group=0)
Begin pointer = 350248884? end pointer = 0
Bad rope data for rope: (rope num = 502) (begin group=-1, end group=0)
Begin pointer = 350248884? end pointer = 0
Bad rope data for rope: (rope num = 503) (begin group=-1, end group=0)
Begin pointer = 350248884? end pointer = 0
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 351845492
Bad rope data for rope: (rope num = 300) (begin group=-1, end group=0)
Begin pointer = 352235172? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 352235172? end pointer = 0
Bad rope data for rope: (rope num = 810) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 811) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 812) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 813) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 814) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 815) (begin group=-1, end group=0)
Begin pointer = 351845492? end pointer = 0
Bad rope data for rope: (rope num = 10021) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 352205092
Bad rope data for rope: (rope num = 7) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 352235172
Bad rope data for rope: (rope num = 8) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 352235172
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 352251964? end pointer = 0
Bad rope data for rope: (rope num = 311) (begin group=-1, end group=0)
Begin pointer = 352251964? end pointer = 0
Bad rope data for rope: (rope num = 304) (begin group=-1, end group=0)
Begin pointer = 352256324? end pointer = 0
Bad rope data for rope: (rope num = 305) (begin group=-1, end group=0)
Begin pointer = 352256324? end pointer = 0
Ship Boat doesn't have fire places
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Bad rope data for rope: (rope num = 23) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354473612
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354473612
Bad rope data for rope: (rope num = 14) (begin group=-1, end group=0)
Begin pointer = 350288340? end pointer = 0
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354351212
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354351212
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 353037796? end pointer = 0
Bad rope data for rope: (rope num = 410) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 353037796
Bad rope data for rope: (rope num = 300) (begin group=0, end group=0)
Begin pointer = 353038556? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 353038556? end pointer = 0
Bad rope data for rope: (rope num = 7) (begin group=-1, end group=0)
Begin pointer = 353038556? end pointer = 0
Bad rope data for rope: (rope num = 8) (begin group=-1, end group=0)
Begin pointer = 353038556? end pointer = 0
Bad rope data for rope: (rope num = 510) (begin group=-1, end group=0)
Begin pointer = 281484556? end pointer = 0
Bad rope data for rope: (rope num = 61) (begin group=0, end group=0)
Begin pointer = 354619428? end pointer = 0
Bad rope data for rope: (rope num = 62) (begin group=-1, end group=0)
Begin pointer = 354619428? end pointer = 0
Bad rope data for rope: (rope num = 502) (begin group=-1, end group=0)
Begin pointer = 354619428? end pointer = 0
Bad rope data for rope: (rope num = 503) (begin group=-1, end group=0)
Begin pointer = 354619428? end pointer = 0
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321519204
Bad rope data for rope: (rope num = 300) (begin group=-1, end group=0)
Begin pointer = 321569708? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 321569708? end pointer = 0
Bad rope data for rope: (rope num = 810) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 811) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 812) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 813) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 814) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 815) (begin group=-1, end group=0)
Begin pointer = 321519204? end pointer = 0
Bad rope data for rope: (rope num = 10021) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321526148
Bad rope data for rope: (rope num = 7) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321569708
Bad rope data for rope: (rope num = 8) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321569708
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 321585180? end pointer = 0
Bad rope data for rope: (rope num = 311) (begin group=-1, end group=0)
Begin pointer = 321585180? end pointer = 0
Bad rope data for rope: (rope num = 304) (begin group=-1, end group=0)
Begin pointer = 321589612? end pointer = 0
Bad rope data for rope: (rope num = 305) (begin group=-1, end group=0)
Begin pointer = 321589612? end pointer = 0
Can't load texture resource\textures\SHIPS\SIB_STUFF COPY.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Can't load texture resource\textures\SHIPS\SIB_STUFF COPY.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Can't load texture resource\textures\SHIPS\CAVE_3.TGA.tx
Can't load texture resource\textures\SHIPS\METALL.TGA.tx
Bad rope data for rope: (rope num = 8) (begin group=-1, end group=0)
Begin pointer = 357488636? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 357719828
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 357719828
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 357719828
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 357719828
Island Set
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 23) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 280502572
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 280502572
Bad rope data for rope: (rope num = 14) (begin group=-1, end group=0)
Begin pointer = 281395012? end pointer = 0
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 358166604
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 358166604
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 354467380? end pointer = 0
Bad rope data for rope: (rope num = 410) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354467380
Bad rope data for rope: (rope num = 300) (begin group=0, end group=0)
Begin pointer = 354468140? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 354468140? end pointer = 0
Bad rope data for rope: (rope num = 7) (begin group=-1, end group=0)
Begin pointer = 354468140? end pointer = 0
Bad rope data for rope: (rope num = 8) (begin group=-1, end group=0)
Begin pointer = 354468140? end pointer = 0
Bad rope data for rope: (rope num = 510) (begin group=-1, end group=0)
Begin pointer = 360122828? end pointer = 0
Bad rope data for rope: (rope num = 61) (begin group=0, end group=0)
Begin pointer = 354325732? end pointer = 0
Bad rope data for rope: (rope num = 62) (begin group=-1, end group=0)
Begin pointer = 354325732? end pointer = 0
Bad rope data for rope: (rope num = 502) (begin group=-1, end group=0)
Begin pointer = 354325732? end pointer = 0
Bad rope data for rope: (rope num = 503) (begin group=-1, end group=0)
Begin pointer = 354325732? end pointer = 0
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321228828
Bad rope data for rope: (rope num = 300) (begin group=-1, end group=0)
Begin pointer = 321279444? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 321279444? end pointer = 0
Bad rope data for rope: (rope num = 810) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 811) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 812) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 813) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 814) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 815) (begin group=-1, end group=0)
Begin pointer = 321228828? end pointer = 0
Bad rope data for rope: (rope num = 10021) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354336828
Bad rope data for rope: (rope num = 7) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321279444
Bad rope data for rope: (rope num = 8) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 321279444
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 321281388? end pointer = 0
Bad rope data for rope: (rope num = 311) (begin group=-1, end group=0)
Begin pointer = 321281388? end pointer = 0
Bad rope data for rope: (rope num = 304) (begin group=-1, end group=0)
Begin pointer = 321332636? end pointer = 0
Bad rope data for rope: (rope num = 305) (begin group=-1, end group=0)
Begin pointer = 321332636? end pointer = 0
Can't load texture resource\textures\SHIPS\BLACK.TGA.tx
Can't load texture resource\textures\SHIPS\SIB_STUFF COPY.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Island Set
Bad rope data for rope: (rope num = 23) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354349532
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354349532
Bad rope data for rope: (rope num = 14) (begin group=-1, end group=0)
Begin pointer = 254427660? end pointer = 0
Bad rope data for rope: (rope num = 0) (begin group=0, end group=0)
Begin pointer = 0? end pointer = 0
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354440932
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354440932
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 354517156? end pointer = 0
Bad rope data for rope: (rope num = 410) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 354517156
Bad rope data for rope: (rope num = 300) (begin group=0, end group=0)
Begin pointer = 325185196? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 325185196? end pointer = 0
Bad rope data for rope: (rope num = 7) (begin group=-1, end group=0)
Begin pointer = 325185196? end pointer = 0
Bad rope data for rope: (rope num = 8) (begin group=-1, end group=0)
Begin pointer = 325185196? end pointer = 0
Bad rope data for rope: (rope num = 510) (begin group=-1, end group=0)
Begin pointer = 325185956? end pointer = 0
Bad rope data for rope: (rope num = 61) (begin group=0, end group=0)
Begin pointer = 281392636? end pointer = 0
Bad rope data for rope: (rope num = 62) (begin group=-1, end group=0)
Begin pointer = 281392636? end pointer = 0
Bad rope data for rope: (rope num = 502) (begin group=-1, end group=0)
Begin pointer = 281392636? end pointer = 0
Bad rope data for rope: (rope num = 503) (begin group=-1, end group=0)
Begin pointer = 281392636? end pointer = 0
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 358496004
Bad rope data for rope: (rope num = 300) (begin group=-1, end group=0)
Begin pointer = 281401020? end pointer = 0
Bad rope data for rope: (rope num = 301) (begin group=-1, end group=0)
Begin pointer = 281401020? end pointer = 0
Bad rope data for rope: (rope num = 810) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 811) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 812) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 813) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 814) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 815) (begin group=-1, end group=0)
Begin pointer = 358496004? end pointer = 0
Bad rope data for rope: (rope num = 10021) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 322224684
Bad rope data for rope: (rope num = 7) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 281401020
Bad rope data for rope: (rope num = 8) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 281401020
Bad rope data for rope: (rope num = 310) (begin group=-1, end group=0)
Begin pointer = 356975524? end pointer = 0
Bad rope data for rope: (rope num = 311) (begin group=-1, end group=0)
Begin pointer = 356975524? end pointer = 0
Bad rope data for rope: (rope num = 304) (begin group=-1, end group=0)
Begin pointer = 325071692? end pointer = 0
Bad rope data for rope: (rope num = 305) (begin group=-1, end group=0)
Begin pointer = 325071692? end pointer = 0
Can't load texture resource\textures\SHIPS\BLACK.TGA.tx
Can't load texture resource\textures\SHIPS\SIB_STUFF COPY.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Can't load texture resource\textures\SHIPS\RSD_1.TGA.tx
Ship Boat doesn't have fire places
Island: vBoxCenter not equal, foam error: resource\foam\locations\town_Conceicao\port\Conceicao_port.ini, distance = 22.353
vBoxCenter = 0.936253,0.000000,51.599884
Island: vBoxSize not equal, foam error: resource\foam\locations\town_Conceicao\port\Conceicao_port.ini
vBoxSize = 73.228073,0.000000,56.224228
Can't load texture resource\textures\.tx
Release d3d8
Undefined error
Release d3d
Undefined error
Unloading
System exit and cleanup:
Mem state: User memory: 1529  MSSystem: 176  Blocks: 11
Leak: 'Bad memory address' line 0, size 178
Leak: 'Bad memory address' line 0, size 157
Leak: 'Bad memory address' line 0, size 157
Leak: 'Bad memory address' line 0, size 164
Leak: 'Bad memory address' line 0, size 178
Leak: 'Bad memory address' line 0, size 157
Leak: 'Bad memory address' line 0, size 157
Leak: 'Bad memory address' line 0, size 85
Leak: 'Bad memory address' line 0, size 100
Leak: 'Bad memory address' line 0, size 96
Leak: 'Bad memory address' line 0, size 100

And Compile log:
Code:
Gauging: StartGauging
Gauging: starting init
Gauging: interface
==> BuildSettings: Sets to default
==> BuildSettings: New settings applied
Gauging: load build settings
Gauging: periods
Gauging: nations
Gauging: preprocessor
Init encounters complete.
Gauging: enc
Gauging: cann
Gauging: ships
Gauging: islands
Init weathers complete. 0 weathers found.
Gauging: weather
Gauging: perks
InitModels: Total number of models: 613
Gauging: models
InitSounds (English): created 59 entries.
InitMusic: created 43 entries.
InitGreetings: created 257 entries.
InitTalks: created 20 entries.
Gauging: Aliases
Gauging: sound
Gauging: goods
Gauging: Storylines
Gauging: Profiles
Gauging: initgame start
Gauging: createlayers
Gauging: stores
Gauging: sound
Gauging: delete sea env
Gauging: wdmap
Gauging: islands
Number of locations: 747
Gauging: locations
Gauging: dialogs
Gauging: teleport
bool CreateParticleEntity()
Gauging: particles
Items initialization complete. Loaded 641 items.
Gauging: items
Gauging: char
Gauging: quests
Gauging: sea ai groups
Gauging: questmapenc
Gauging: landenc
Gauging: towns
==> BuildSettings: New settings applied
==> BuildSettings: New settings applied
Gauging: load options
InitSounds (English): created 59 entries.
InitMusic: created 43 entries.
InitGreetings: created 257 entries.
InitTalks: created 20 entries.
Gauging: Aliases
Gauging: infoshow
Gauging: initgame done
Init character names complete.
ShowProfile: orig btnidx=1
ShowProfile: prop btnidx=1
ShowProfile: orig btnidx=1
ShowProfile: prop btnidx=1
Done loading
bool CreateParticleEntity()
!!! Reload to 400
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
ItemLogic: On load location Turks_shore_01
ItemLogic: found 0 buttons
==> BuildSettings: New settings applied
==> BuildSettings: New settings applied
LandInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
SETTING MUSIC: music_jungle
PauseAllSounds
ItemLogic: On unload location
PauseAllSounds
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
ItemLogic: On load location ShipDeck6
ItemLogic: found 0 buttons
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
Whr_UpdateWeather finish weather update
SETTING MUSIC: music_spokplavanie
PauseAllSounds
ItemLogic: On unload location
SEA: SeaLogin begin
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
SEA: sealogin loading island Turks
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
updated AISea
Seafoam done
Telescope initiated
SETTING MUSIC: music_spokplavanie
ResumeAllSounds
SEA: SeaLogin end
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
Whr_UpdateWeather finish weather update
BattleInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
Sea_FirstInit done
BattleInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
BattleInterface DoSetFlags: 4
procGetRiggingData: n=-2, chr.id=CrTurks1, ship.type=Brigantina1, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrTurks1, ship.type=Brigantina1, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrTurks1, ship.type=Brigantina1, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrTurks1, ship.type=Brigantina1, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
BattleInterface DoSetFlags: 5
procGetRiggingData: n=-2, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrTurks2, ship.type=Barque3_50, nation=3, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 6
procGetRiggingData: n=-2, chr.id=CrTurks3, ship.type=Cutter3_18, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrTurks3, ship.type=Cutter3_18, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrTurks3, ship.type=Cutter3_18, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrTurks3, ship.type=Cutter3_18, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
BattleInterface DoSetFlags: 7
procGetRiggingData: n=-2, chr.id=CrTurks4, ship.type=Schooner3_44, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrTurks4, ship.type=Schooner3_44, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrTurks4, ship.type=Schooner3_44, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrTurks4, ship.type=Schooner3_44, nation=3, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
SETTING MUSIC: music_spokplavanie
ResumeAllSounds
PauseAllSounds
SETTING MUSIC: music_map
ResumeAllSounds
Repair & Defence skill added in ProcessSailRepair: 1.0943 actual 1
wdmCheckMoneyData on day: 7
PauseAllSounds
SEA: SeaLogin begin
** Whr: CreateWeatherEnvironment - iCurWeatherNum = 110, theDay = 127
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 9
!gWeatherInit Whr_Generator() - Initialized 
SEA: sealogin loading island Conceicao
SEA: added pchar to sea
SEA: Did CRs
SEA: Error: Group CrConceicao1, Island Conceicao
SEA: Error: Find locators Group Quest_Ships, Locator Quest_Ship_17
SEA: Did any groups
SEA: added ships
SEA: Set tasks
updated AISea
Seafoam done
Telescope initiated
SETTING MUSIC: music_spokplavanie
ResumeAllSounds
SEA: SeaLogin end
BattleInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
Sea_FirstInit done
BattleInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
BattleInterface DoSetFlags: 4
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
BattleInterface DoSetFlags: 5
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
BattleInterface DoSetFlags: 6
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
BattleInterface DoSetFlags: 7
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
BattleInterface DoSetFlags: 8
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
BattleInterface DoSetFlags: 9
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
PauseAllSounds
locator_name = reload_1 lockedReloadLocator = 
reload_cur_island_index = 4
reload_cur_location_index = -1
reload_island_index = -1
reload_location_index = 215
Start reload
PauseAllSounds
ReloadStartFade
ReloadEndFade
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9
Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
ItemLogic: On load location Conceicao_port
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammo\\blade20
Template <follow> -> path not found chr.id = Augusto Queiroz
LandInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=PO_FastNavy, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_5, ship.type=LuggerVML, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_4, ship.type=Caravol1, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Galeon5, nation=-1, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 4
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=XebecCT, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 5
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Lugger1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 6
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=Barque2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 7
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Schooner4_50, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
LandInterface DoSetFlags: 8
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Barque3_50, nation=4, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 9
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=Lugger5_44, nation=4, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
SETTING MUSIC: music_gorod_2
 
It looks like this code in quests_reactions.c is not working

Code:
case "Campos_Mortobis":
LAi_SetOfficerType(characterFromID("Portuguese_soldier_01"));	
LAi_SetOfficerType(characterFromID("Portuguese_soldier_02"));	
LAi_SetOfficerType(characterFromID("Portuguese_soldier_03"));		
ChangeCharacterAddress(characterFromID("Portuguese_soldier_01"), "none", "");
ChangeCharacterAddress(characterFromID("Portuguese_soldier_02"), "none", "");
ChangeCharacterAddress(characterFromID("Portuguese_soldier_03"), "none", "");		
Characters[GetCharacterIndex("Augusto Queiroz")].dialog.currentnode = "begin_8";
LAi_SetActorType(characterFromID("Augusto Queiroz"));
LAi_ActorDialog(characterFromID("Augusto Queiroz"), pchar, "", 2.0, 1.0);			
break;

case "Queiroz_Adeus":		
Characters[GetCharacterIndex("Jacinto Arcibaldo Barreto")].dialog.currentnode = "gov_34";
RemovePassenger(pchar, characterFromID("Augusto Queiroz"));
RemoveCharacterCompanion(pchar, characterFromID("Augusto Queiroz"));
RemoveOfficersIndex(pchar, GetCharacterIndex("Augusto Queiroz"));
LAi_SetActorType(characterFromID("Augusto Queiroz"));
LAi_ActorRunToLocation(characterFromID("Augusto Queiroz"), "reload", "reload2", "none", "", "", "", 5.0);					
break;

This line -- > Characters[GetCharacterIndex("Augusto Queiroz")].dialog.currentnode = "begin_8";


should cause Augusto Queiroz to talk to you at sao jorge.

since it activates this in Augusto Queiroz_dialog.c

Code:
case "begin_8":

dialog.snd = "Voice\CLLA\CLLA009";          
dialog.text = DLG_TEXT[16];
link.l1 = DLG_TEXT[17];
link.l1.go = "begin_9";                          
break;

case "begin_9":

dialog.snd = "Voice\CLLA\CLLA009";          
dialog.text = DLG_TEXT[18];
link.l1 = DLG_TEXT[19];
link.l1.go = "exit";
AddDialogExitQuest("Queiroz_Adeus");
break;

to make him say:-->

"I will let you see the Governor alone. Now I command 'A Faisca' again, I need to prepare her for my next mission.",
"Of course. You don't need to accompany me to the Townhall, I'll report of your good deeds.",
"It was an honour to work with you. Goodbye Captain.",
"Thank you, see you again sometime I hope.",




You could try putting the line - Characters[GetCharacterIndex("Augusto Queiroz")].dialog.currentnode = "begin_8";

into the console and Press F12 before you go ashore at Sao Jorge and see if that triggers the dialog.

:cheers
 
Open PROGRAM\console.c and put it below this:
Code:
void ExecuteConsole()
{
ref pchar = GetMainCharacter();
if (!bSeaActive) ref lcn = &Locations[FindLocation(pchar.location)];
ref ch;
int i;
int limit;
Load your game, then press F12 to execute.
 
Doesn't work...
I think there is a locator problem because when I land I see someone fading away.
 
Still nothing. But now I saw that the man fading is augustop walking towards me on jetty and fading rapidly before I can do anything.. Snicky bastard :will
 
How do I take picture? I might take a shot of the fading dude and maybe than you would know what to do?
 
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