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    Maelstrom New Horizons


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New texture to existing models

Jack Rackham

ex train dispatcher
Quest Writer
Storm Modder
Well how is it done?
Say I want to change the texture of an existing character. How is the new texture linked to the model?
 
The texture filename is added to the .GM model. You can edit the name by using a HEX Editor. See the Modding Tools page on my site. I'm sure somebody else will be able to help you more. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
maby you can also taka al look at the wiki tutorials <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />:
 
Thanks both, I found the wiki & am going to try it. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
thats the wiki normally <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
Gushy's tutorial is not on the Wiki. Someone please remind me to put a link to Gushy's tutorial on my site!
 
I found a wiki by Duke Suraknar (how Xebec Barbarossa was made). It seemed very instructive to me but I have not tested i yet. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
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