• New Horizons on Maelstrom
    Maelstrom New Horizons


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New Program Idea

<!--quoteo(post=225132:date=Dec 10 2007, 02:27 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 10 2007, 02:27 AM) [snapback]225132[/snapback]</div><div class='quotemain'><!--quotec-->Pieter, I'll take a stab at this experiment.
1. Load a stock boat, and save as vrml.
2. Load vrml and let Tool corrupt it.
3. Load the corrupted boat, save as vrml
4. Load corrupted vrml and see if tool reverses it again.<!--QuoteEnd--></div><!--QuoteEEnd-->Could you try and do this with theBlackPearl? Export the GM file to VRML, then re-import the VRML file and convert it back to GM?
 
<!--quoteo(post=225163:date=Dec 10 2007, 07:44 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 10 2007, 07:44 AM) [snapback]225163[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=225132:date=Dec 10 2007, 02:27 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 10 2007, 02:27 AM) [snapback]225132[/snapback]</div><div class='quotemain'><!--quotec-->Pieter, I'll take a stab at this experiment.
1. Load a stock boat, and save as vrml.
2. Load vrml and let Tool corrupt it.
3. Load the corrupted boat, save as vrml
4. Load corrupted vrml and see if tool reverses it again.<!--QuoteEnd--></div><!--QuoteEEnd-->Could you try and do this with theBlackPearl? Export the GM file to VRML, then re-import the VRML file and convert it back to GM?
<!--QuoteEnd--></div><!--QuoteEEnd-->
Why?
It doesn't work for a very small ship file for which we have proper collision and locator data.
Why should it work for the Pearl? I repeat my previous post:

<!--quoteo(post=225142:date=Dec 9 2007, 11:55 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 9 2007, 11:55 PM) [snapback]225142[/snapback]</div><div class='quotemain'><!--quotec-->Sorry to say, my experiment has produced negative results.
It seemed logical that if Tool reversed lighting, then re-reversing it would produce the proper effect.

It doesn't work that way with this bug. The reversed lighting remained.

I believe it is part of irreparable data loss produced by Tool.
At first I thought that the file size was the same being 43 KB for both stock Tartane1 and the double converted version.

Closer look shows that the stock Tartane1 is 43,336 bytes, while the corrupted one is 43,317 bytes.
In the missing 19 bytes must be data which would correct lighting.<!--QuoteEnd--></div><!--QuoteEEnd-->
 
I would just want to be sure about it. But if you think it's not worth the trouble, forget about it. You're very much most likely right anyway. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
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