• New Horizons on Maelstrom
    Maelstrom New Horizons


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new mods (i got a brilliant ideas)

Harney

Landlubber
well when i was playin the game i found many things that could be in proved or even added.

1) well when capturing a fort you could put 1 officer incharge at sea and you go on land ( givibg you the elemant of suprise) this is similar to the capture of green ford in main quest.

2) after compleating the mainquest you should be able to start a army. this should require high leadership. you can also personalise uniforms ie. use the head from 1 charetor and body of another also change and costomise colours so the match your sails.

3) you sould be able to costomise the pattern on your sails.

4) when in the tavern there should be gambling games and of stuff so we can spend more time there.

5) you should be able to buy a map which an be used to travel to davy jones locker and other legendry places. as in the build 13 version many people mension somethindg like amazons.

6)when you have got all maya crystals ( 10 or something) go to any church and the farther should give you and item like the relics given by the guy in oxbay ( the feather and the sword.) but u can save with them also after this you can buy more but for about a 1,000,000 because these are rare.

please make 1 of these. it would make my day.

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Harney
 
well, that one thing is easily chosen: point 4! it already excists! <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />
 
i have the 13 build update 3 so i might not have it....
im gonna get alpha 14 now

thx

btw: can i add you to the friends list as you put a huge input into the game and help newcomers like me.
 
well, you already did, so i did so as well. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> but you're wrong about my input. the only thing i've done so far is make two outfit descriptions and supply the pics for the clock and the chronometer in b14a6.

by the way: read the books in b14a6. they're great fun, and nearly all of them are about PA members. they enhance your stats too, but it's up to you to find out wether the influence is good or bad.
 
click on info. <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" /> although i have been playing with the idea of actually making them readable and let them contain actual usefull info on the subject.
 
2) Why not just arm your onshore sailors and change their outfits? That's already possible and it would appear like an army.

3) You can do that already. Press F2 > Ship, clich the sails and press the button on the lower part of the screen.

4) Already there in Build 14 Alpha 6 and 7.

5) You can get Jack's compass which allows you to go to Isla de Muerte. There's nothing on the island yet though. Locations, but no items or characters or events.

For just about all suggestions you might have, the same comment applies: Who is going to code it in? As nice as the ideas might be, we have incredibly few modders left and the ones we do have like to do what they like to do themselves. The best way to make sure something gets done is to do it yourself. Of course when you decide to give it a try, I'm sure somebody will assist you in answering the questions you might have. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
I tried modding.... i did al sorts making a charecter and stuff but i find it hard... if someone could tell me hoe to mod things like islands and making new islands... also tell me how to make a new ability or 2.... i would be so happy....

Harney
 
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