As some of you will be aware, I'm a big fan of porting NH over to another engine to keep it alive. Keeping in mind Pieters issues about the required programming and scripting It dawned on me that Mount and Blade might be the perfect system for us as 80% of what we currently use is already included.
Current scripting already in game and other bonuses.
1. Overview map for traveling large distances at a time. (we just need to make the islands and change our horse icon to a ship icon.
2. Random encounters with both national armies aswell as special spawns (call them pirates)
3. Quest system and inventory system for trading
4. Ability to capture lord (pirates) and then ransom them off. This can also be pirate hunting quests and such..
5. Excellent sword fighting system.
6. Large mod community to help with scripting ideas...
7. New release to update graphics and physics soon. (Warband)
8. Ship system almost implemented (ie. horses act like ships)
9. The ability to have a all hands on deck fight!
10. Nation system implemented (so you can be France, England... and so on under 1 banner)
11. Almost all of the engine is not hard coded.
12. Will always be easily accessible for people to buy (and it's cheap $30 now but I bought mine for 15 i think)
13. Fort sieges!
Problems.......
No ocean system, this is the only drawback i can see at the moment. I don't know if it CAN be done or not I'd have to find out about it on their forum, I do know that there is one mod in production (only 1 person working on it) that revolves around pirates
lol, it's actually a seadogs mod for M&B - HERE
Current scripting already in game and other bonuses.
1. Overview map for traveling large distances at a time. (we just need to make the islands and change our horse icon to a ship icon.
2. Random encounters with both national armies aswell as special spawns (call them pirates)
3. Quest system and inventory system for trading
4. Ability to capture lord (pirates) and then ransom them off. This can also be pirate hunting quests and such..
5. Excellent sword fighting system.
6. Large mod community to help with scripting ideas...
7. New release to update graphics and physics soon. (Warband)
8. Ship system almost implemented (ie. horses act like ships)
9. The ability to have a all hands on deck fight!
10. Nation system implemented (so you can be France, England... and so on under 1 banner)
11. Almost all of the engine is not hard coded.
12. Will always be easily accessible for people to buy (and it's cheap $30 now but I bought mine for 15 i think)
13. Fort sieges!
Problems.......
No ocean system, this is the only drawback i can see at the moment. I don't know if it CAN be done or not I'd have to find out about it on their forum, I do know that there is one mod in production (only 1 person working on it) that revolves around pirates
lol, it's actually a seadogs mod for M&B - HERE