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Myth II Mod

silurius

Landlubber
Ok, there's the <i>Mist</i> Modification (HL2 mod), but what about having a Myth (or Myth II) mod? What if Land Battles were replaced with (an optional) Myth II battle or exploration? Now that I think about it, wasn't there a Myth II pirate plugin at some point called <i>Pirate's Life for Me</i>? This, in tandem with additional mission material, could seriously widen the possibilities, methinks.
 
What the hell are you talking about, mate? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
I think this is the Sid Meier's Pirates! Modding forum, are you talking about SMPirates? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
Aye, he be speakin' o' a SMP mod, mateys! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> Please be explainin' some mo' 'bout dis Myth game an' how it might integrate wid SMP! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
Well, it's a longshot I admit, but conceivably one could link the two games using Land Battles and, well, er...play both games?

My thought was just to have land battles trigger the launch of <i>Myth II</i> running the plugin <i>A Pirate's Life for Me</i>. Players would play out this map and when finished, return to their boat to resume SMP.

Of course this takes players away from SMP altogether for a time, but it still feels like it could work really well.
 
I really don't think Pirates needs the added complexity. I know some people may rail at the simple combat, but it's not really a whole game - just a part of one.

How long does your average Myth II battle take to complete?
 
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