Croaker
Landlubber
I see now that we have some experienced modders paying attention to COAS, so I make a request to adjust the crew size in game. I find it really breaks the immersion level of the game to enter a tavern on a small island in the middle of the night and be able to recruit 2000 expert sailors who are ready to go without preparation.
IMO, crew size on ships should be drastically reduced by at least a factor of 10. They seem very high to me, but can someone tell me what historically acurate levels are? Acomplishing this feat, I can easily do myself with a tweak to the ship.ini, but I realize that also various other battle mechanics need to be changed so my small crew isnt completely wiped out in one grape volley, and that I don't know how to change. Additionally, fort and quest enemy numbers would also need to be reduced to make those battles possible with a smaller crew.
Ideally, my the crew size of my brig goes from 500 to around 50. They are much more durable, but they also gain experience much slower and when I lose 10 men in a battle, I feel a sense of loss. When I visit a small tavern, I don't find 10,000 sailors, but maybe 3 or 4 if I am lucky.
An advanced verstion of this mod might even change the way they are recruited from a generic hire from the bartender to individual conversations with people in the bar or around town. Perhaps this can easily be achieved with a dialogue option in the current officer hire conversation to "hire as cewmember" at a reduced price, vs/ "hire as officer"
Thanks for reading
IMO, crew size on ships should be drastically reduced by at least a factor of 10. They seem very high to me, but can someone tell me what historically acurate levels are? Acomplishing this feat, I can easily do myself with a tweak to the ship.ini, but I realize that also various other battle mechanics need to be changed so my small crew isnt completely wiped out in one grape volley, and that I don't know how to change. Additionally, fort and quest enemy numbers would also need to be reduced to make those battles possible with a smaller crew.
Ideally, my the crew size of my brig goes from 500 to around 50. They are much more durable, but they also gain experience much slower and when I lose 10 men in a battle, I feel a sense of loss. When I visit a small tavern, I don't find 10,000 sailors, but maybe 3 or 4 if I am lucky.
An advanced verstion of this mod might even change the way they are recruited from a generic hire from the bartender to individual conversations with people in the bar or around town. Perhaps this can easily be achieved with a dialogue option in the current officer hire conversation to "hire as cewmember" at a reduced price, vs/ "hire as officer"
Thanks for reading