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Is it a New HMS Victory, Peter?

meyer189

Sailor Apprentice
hey , i looked at the pictures at mod db and found 2 pics of a "New HMS Victory"

Is it in the new Alpha 14 beta 1?

If so, what is its name in Ships.ini?

i have tried to search for it but the only one i can find is the Endeavour model.....

Thanks in advance for any answers

With best regards
Meyer189 :-D
 
Sorry for posting, i found out i had to download the Historical Ship pack, i didn't see the "addon" option,

With best regards
Meyer189 :-D
 
Is there a walk file "patch" coming up for these ships? for the crew on deck....

i made one for a monowar some years ago, but i cant remember anything else than values for now, i think i have to take some time to research the the the game a little to scavenge some lost memories and experience... :mm


With best regards
Meyer189 :-D
 
Hi- for future reference, you can ask me about anything related to the Ship Pack, as I worked on and uploaded it.
(The models aren't mine, by the way; I just compiled them. :wp )

hey , i looked at the pictures at mod db and found 2 pics of a "New HMS Victory"
Courtesy of myself. :cheeky And yes, she is a NEW model entirely. (and an excellent one at that!)

Sorry for posting, i found out i had to download the Historical Ship pack, i didn't see the "addon" option,
No worries, that confused many others to begin with.

Is there a walk file "patch" coming up for these ships? for the crew on deck....
I thought I included the walk files in the download? You should get crew on every ship it contains. :?
Are you saying there's NO crew at all, or the walk files need editing?
Remember to press F11 in-game for the changes to take effect, if you haven't already done so.
 
The new ships will be included in the next Build 14 Beta release, of course. :yes
 
Hi, thanks for the info Pieter!

I have Build 14 Beta 1 Patch 3 and i have installes the Historical ships pack, but there are no crew on deck in 3rd person sailing or 1st person for that matter, i have two "standar" stories where i have set the HMS Victory and HMS Bellona as starting ships but none of these has any crew.

Ps, Wonderful work on these ships by the way!

With best regards
Meyer189 :-D
 
I have Build 14 Beta 1 Patch 3 and i have installes the Historical ships pack, but there are no crew on deck in 3rd person sailing or 1st person for that matter, i have two "standar" stories where i have set the HMS Victory and HMS Bellona as starting ships but none of these has any crew.
That makes no sense. The ships should ALL have crew in the HSP. :blink:
Can you check that the following files exist:
  • In Program->Sea_AI->walk, there should be walk files for each of the included ships (look for 'Victory_walk', for example), all dated 10/08/2010.
  • In Program->Sea_AI, there should be the file 'shipWalk.c' dated 10/08/2010 at 20:39.
  • In Program->Ships, there should be the file 'ships_init.c' dated 28/07/2010 at 22:23.
If these files aren't there, it's likely they weren't installed correctly. I'm pretty sure I included them in the final release. :?
 
[/quote]
That makes no sense. The ships should ALL have crew in the HSP. :blink:
Can you check that the following files exist:
  • In Program->Sea_AI->walk, there should be walk files for each of the included ships (look for 'Victory_walk', for example), all dated 10/08/2010.
  • In Program->Sea_AI, there should be the file 'shipWalk.c' dated 10/08/2010 at 20:39.
  • In Program->Ships, there should be the file 'ships_init.c' dated 28/07/2010 at 22:23.
If these files aren't there, it's likely they weren't installed correctly. I'm pretty sure I included them in the final release. :?
[/quote]

Yes they are there, victory, bellona, enterprise etc....

int Victory_walk_count;
float Victory_walk_verts[177];
int Victory_walk_types[59];
int Victory_walk_graph[63];

void Victory_walk_init()
{
Victory_walk_count = 59;

Victory_walk_verts[0] = 0;
Victory_walk_verts[1] = 9.1;
Victory_walk_verts[2] = 23;
Victory_walk_verts[3] = -3;
Victory_walk_verts[4] = 9.1;
Victory_walk_verts[5] = 21.5;
Victory_walk_verts[6] = 3;
Victory_walk_verts[7] = 9.1;
Victory_walk_verts[8] = 21.5;
Victory_walk_verts[9] = -4.3;
Victory_walk_verts[10] = 9.1;
Victory_walk_verts[11] = 10;
Victory_walk_verts[12] = 4.3;
Victory_walk_verts[13] = 9.1;
Victory_walk_verts[14] = 10;
Victory_walk_verts[15] = -4.3;
Victory_walk_verts[16] = 9.1;
Victory_walk_verts[17] = -3;
Victory_walk_verts[18] = 4.3;
Victory_walk_verts[19] = 9.1;
Victory_walk_verts[20] = -3;
Victory_walk_verts[21] = -2;
Victory_walk_verts[22] = 9.1;
Victory_walk_verts[23] = -9;
Victory_walk_verts[24] = 2;
Victory_walk_verts[25] = 9.1;
Victory_walk_verts[26] = -9;
Victory_walk_verts[27] = -2;
Victory_walk_verts[28] = 9.1;
Victory_walk_verts[29] = -12;
Victory_walk_verts[30] = 2;
Victory_walk_verts[31] = 9.2;
Victory_walk_verts[32] = -12;
Victory_walk_verts[33] = -2;
Victory_walk_verts[34] = 9.2;
Victory_walk_verts[35] = -15;
Victory_walk_verts[36] = 2;
Victory_walk_verts[37] = 9.2;
Victory_walk_verts[38] = -15;
Victory_walk_verts[39] = -2;
Victory_walk_verts[40] = 9.2;
Victory_walk_verts[41] = -17.5;
Victory_walk_verts[42] = 2;
Victory_walk_verts[43] = 9.2;
Victory_walk_verts[44] = -17.5;
Victory_walk_verts[45] = -3.6;
Victory_walk_verts[46] = 9.2;
Victory_walk_verts[47] = -15;
Victory_walk_verts[48] = 3.6;
Victory_walk_verts[49] = 9.2;
Victory_walk_verts[50] = -15;
Victory_walk_verts[51] = -3.6;
Victory_walk_verts[52] = 10.5;
Victory_walk_verts[53] = -16;
Victory_walk_verts[54] = 3.6;
Victory_walk_verts[55] = 10.5;
Victory_walk_verts[56] = -16;
Victory_walk_verts[57] = -3.6;
Victory_walk_verts[58] = 11.3;
Victory_walk_verts[59] = -17.8;
Victory_walk_verts[60] = 3.6;
Victory_walk_verts[61] = 11.3;
Victory_walk_verts[62] = -17.8;
Victory_walk_verts[63] = -2.5;
Victory_walk_verts[64] = 11.9;
Victory_walk_verts[65] = -25;
Victory_walk_verts[66] = 2.5;
Victory_walk_verts[67] = 11.9;
Victory_walk_verts[68] = -25;
Victory_walk_verts[69] = -2;
Victory_walk_verts[70] = 12.5;
Victory_walk_verts[71] = -31;
Victory_walk_verts[72] = 2;
Victory_walk_verts[73] = 12.5;
Victory_walk_verts[74] = -31;
Victory_walk_verts[75] = -1.9;
Victory_walk_verts[76] = 28.2;
Victory_walk_verts[77] = -3.9;
Victory_walk_verts[78] = 1.9;
Victory_walk_verts[79] = 28.2;
Victory_walk_verts[80] = -3.9;
Victory_walk_verts[81] = -1.4;
Victory_walk_verts[82] = 25;
Victory_walk_verts[83] = 21;
Victory_walk_verts[84] = 1.4;
Victory_walk_verts[85] = 25;
Victory_walk_verts[86] = 21;
Victory_walk_verts[87] = -1.2;
Victory_walk_verts[88] = 24;
Victory_walk_verts[89] = -20;
Victory_walk_verts[90] = 1.2;
Victory_walk_verts[91] = 24;
Victory_walk_verts[92] = -20;
Victory_walk_verts[93] = -4.3;
Victory_walk_verts[94] = 9.1;
Victory_walk_verts[95] = 2;
Victory_walk_verts[96] = 4.3;
Victory_walk_verts[97] = 9.1;
Victory_walk_verts[98] = 2;
Victory_walk_verts[99] = 0;
Victory_walk_verts[100] = 9.1;
Victory_walk_verts[101] = -10.7;
Victory_walk_verts[102] = -6;
Victory_walk_verts[103] = 9.1;
Victory_walk_verts[104] = -9;
Victory_walk_verts[105] = 6;
Victory_walk_verts[106] = 9.1;
Victory_walk_verts[107] = -9;
Victory_walk_verts[108] = -5.9;
Victory_walk_verts[109] = 9.1;
Victory_walk_verts[110] = 13;
Victory_walk_verts[111] = 5.9;
Victory_walk_verts[112] = 9.1;
Victory_walk_verts[113] = 13;
Victory_walk_verts[114] = -4.7;
Victory_walk_verts[115] = 11.9;
Victory_walk_verts[116] = -24;
Victory_walk_verts[117] = 4.7;
Victory_walk_verts[118] = 11.9;
Victory_walk_verts[119] = -24;
Victory_walk_verts[120] = -3.4;
Victory_walk_verts[121] = 9.1;
Victory_walk_verts[122] = 10;
Victory_walk_verts[123] = 3.4;
Victory_walk_verts[124] = 9.1;
Victory_walk_verts[125] = 10;
Victory_walk_verts[126] = -3.4;
Victory_walk_verts[127] = 9.1;
Victory_walk_verts[128] = 2;
Victory_walk_verts[129] = 3.4;
Victory_walk_verts[130] = 9.1;
Victory_walk_verts[131] = 2;
Victory_walk_verts[132] = -2;
Victory_walk_verts[133] = 7;
Victory_walk_verts[134] = 10;
Victory_walk_verts[135] = 2;
Victory_walk_verts[136] = 7;
Victory_walk_verts[137] = 10;
Victory_walk_verts[138] = -2.2;
Victory_walk_verts[139] = 7.1;
Victory_walk_verts[140] = 13;
Victory_walk_verts[141] = 2.2;
Victory_walk_verts[142] = 7.1;
Victory_walk_verts[143] = 13;
Victory_walk_verts[144] = -2;
Victory_walk_verts[145] = 7;
Victory_walk_verts[146] = 2;
Victory_walk_verts[147] = 2;
Victory_walk_verts[148] = 7;
Victory_walk_verts[149] = 2;
Victory_walk_verts[150] = -2.2;
Victory_walk_verts[151] = 7.1;
Victory_walk_verts[152] = -9;
Victory_walk_verts[153] = 2.2;
Victory_walk_verts[154] = 7.1;
Victory_walk_verts[155] = -9;
Victory_walk_verts[156] = 0;
Victory_walk_verts[157] = 7.1;
Victory_walk_verts[158] = -9.3;
Victory_walk_verts[159] = 0;
Victory_walk_verts[160] = 7.2;
Victory_walk_verts[161] = 15;
Victory_walk_verts[162] = -2.2;
Victory_walk_verts[163] = 7.2;
Victory_walk_verts[164] = -12;
Victory_walk_verts[165] = 2.2;
Victory_walk_verts[166] = 7.2;
Victory_walk_verts[167] = -12;
Victory_walk_verts[168] = -2.2;
Victory_walk_verts[169] = 7.3;
Victory_walk_verts[170] = -16.5;
Victory_walk_verts[171] = 2.2;
Victory_walk_verts[172] = 7.2;
Victory_walk_verts[173] = -16.5;
Victory_walk_verts[174] = 0;
Victory_walk_verts[175] = 7.3;
Victory_walk_verts[176] = -16.8;

Victory_walk_types[0] = 0;
Victory_walk_types[1] = 0;
Victory_walk_types[2] = 0;
Victory_walk_types[3] = 0;
Victory_walk_types[4] = 0;
Victory_walk_types[5] = 0;
Victory_walk_types[6] = 0;
Victory_walk_types[7] = 0;
Victory_walk_types[8] = 0;
Victory_walk_types[9] = 0;
Victory_walk_types[10] = 0;
Victory_walk_types[11] = 0;
Victory_walk_types[12] = 0;
Victory_walk_types[13] = 0;
Victory_walk_types[14] = 0;
Victory_walk_types[15] = 0;
Victory_walk_types[16] = 0;
Victory_walk_types[17] = 0;
Victory_walk_types[18] = 0;
Victory_walk_types[19] = 0;
Victory_walk_types[20] = 0;
Victory_walk_types[21] = 0;
Victory_walk_types[22] = 0;
Victory_walk_types[23] = 0;
Victory_walk_types[24] = 0;
Victory_walk_types[25] = 4;
Victory_walk_types[26] = 4;
Victory_walk_types[27] = 6;
Victory_walk_types[28] = 6;
Victory_walk_types[29] = 4;
Victory_walk_types[30] = 4;
Victory_walk_types[31] = 0;
Victory_walk_types[32] = 0;
Victory_walk_types[33] = 0;
Victory_walk_types[34] = 5;
Victory_walk_types[35] = 5;
Victory_walk_types[36] = 5;
Victory_walk_types[37] = 5;
Victory_walk_types[38] = 5;
Victory_walk_types[39] = 5;
Victory_walk_types[40] = 0;
Victory_walk_types[41] = 0;
Victory_walk_types[42] = 0;
Victory_walk_types[43] = 0;
Victory_walk_types[44] = 0;
Victory_walk_types[45] = 0;
Victory_walk_types[46] = 0;
Victory_walk_types[47] = 0;
Victory_walk_types[48] = 0;
Victory_walk_types[49] = 0;
Victory_walk_types[50] = 0;
Victory_walk_types[51] = 0;
Victory_walk_types[52] = 0;
Victory_walk_types[53] = 0;
Victory_walk_types[54] = 0;
Victory_walk_types[55] = 0;
Victory_walk_types[56] = 0;
Victory_walk_types[57] = 0;
Victory_walk_types[58] = 0;

Victory_walk_graph[0] = (0)*256 + (1);
Victory_walk_graph[1] = (2)*256 + (0);
Victory_walk_graph[2] = (1)*256 + (3);
Victory_walk_graph[3] = (2)*256 + (4);
Victory_walk_graph[4] = (3)*256 + (31);
Victory_walk_graph[5] = (4)*256 + (32);
Victory_walk_graph[6] = (31)*256 + (5);
Victory_walk_graph[7] = (32)*256 + (6);
Victory_walk_graph[8] = (5)*256 + (7);
Victory_walk_graph[9] = (6)*256 + (8);
Victory_walk_graph[10] = (7)*256 + (9);
Victory_walk_graph[11] = (8)*256 + (10);
Victory_walk_graph[12] = (9)*256 + (33);
Victory_walk_graph[13] = (10)*256 + (33);
Victory_walk_graph[14] = (9)*256 + (11);
Victory_walk_graph[15] = (10)*256 + (12);
Victory_walk_graph[16] = (11)*256 + (13);
Victory_walk_graph[17] = (12)*256 + (14);
Victory_walk_graph[18] = (11)*256 + (15);
Victory_walk_graph[19] = (12)*256 + (16);
Victory_walk_graph[20] = (16)*256 + (18);
Victory_walk_graph[21] = (15)*256 + (17);
Victory_walk_graph[22] = (17)*256 + (19);
Victory_walk_graph[23] = (18)*256 + (20);
Victory_walk_graph[24] = (19)*256 + (21);
Victory_walk_graph[25] = (20)*256 + (22);
Victory_walk_graph[26] = (21)*256 + (23);
Victory_walk_graph[27] = (22)*256 + (24);
Victory_walk_graph[28] = (23)*256 + (24);
Victory_walk_graph[29] = (7)*256 + (34);
Victory_walk_graph[30] = (8)*256 + (35);
Victory_walk_graph[31] = (34)*256 + (25);
Victory_walk_graph[32] = (35)*256 + (26);
Victory_walk_graph[33] = (3)*256 + (36);
Victory_walk_graph[34] = (4)*256 + (37);
Victory_walk_graph[35] = (36)*256 + (27);
Victory_walk_graph[36] = (37)*256 + (28);
Victory_walk_graph[37] = (21)*256 + (38);
Victory_walk_graph[38] = (22)*256 + (39);
Victory_walk_graph[39] = (38)*256 + (29);
Victory_walk_graph[40] = (39)*256 + (30);
Victory_walk_graph[41] = (3)*256 + (40);
Victory_walk_graph[42] = (4)*256 + (41);
Victory_walk_graph[43] = (31)*256 + (42);
Victory_walk_graph[44] = (32)*256 + (43);
Victory_walk_graph[45] = (41)*256 + (45);
Victory_walk_graph[46] = (44)*256 + (46);
Victory_walk_graph[47] = (45)*256 + (47);
Victory_walk_graph[48] = (46)*256 + (53);
Victory_walk_graph[49] = (47)*256 + (53);
Victory_walk_graph[50] = (44)*256 + (48);
Victory_walk_graph[51] = (45)*256 + (49);
Victory_walk_graph[52] = (48)*256 + (50);
Victory_walk_graph[53] = (49)*256 + (51);
Victory_walk_graph[54] = (50)*256 + (52);
Victory_walk_graph[55] = (51)*256 + (52);
Victory_walk_graph[56] = (33)*256 + (52);
Victory_walk_graph[57] = (50)*256 + (54);
Victory_walk_graph[58] = (51)*256 + (55);
Victory_walk_graph[59] = (54)*256 + (56);
Victory_walk_graph[60] = (55)*256 + (57);
Victory_walk_graph[61] = (56)*256 + (58);
Victory_walk_graph[62] = (57)*256 + (58);
}

This is the file for victory ( Victory_walk.c )

I have tried F11, but to no avail,

With best regards
Meyer189 :-D
 
The walk files themselves should be fine (if there were a problem, the game would crash).
If they are there, then the important files which make the crew appear in-game are ships_init.c and shipWalk.c, in the locations I mentioned above.
Have you downloaded and installed anything else for PotC since the ship pack? If that is the case, the above files may have been overwritten with versions lacking the HSP code. :facepalm If so, I'll upload the latest ones for you.
 
Oh :modding :modding :modding.
I just checked the files included in the pack, and it seems the ships_init one does NOT code the walk files into the ships.
So it's not your fault. But I was sure I did that, though; apparently not! :facepalm
Never mind, I'll upload a temporary update. I may as well take the opportunity to include some adjustments to the periods in which the ships appear, based on actually looking up the in-game periods rather than guesswork. :cheeky

EDIT: Temporary update removed.
 
Thank you very much!

everything is working, though, how do i increase the number of crew member on the deck?

Best regards
 
Thank you very much!

everything is working, though, how do i increase the number of crew member on the deck?

is it the " victory_walk_count = 59 " ? in the walk file?
Great to hear it's working now! :dance
As for the number of crew on deck, I'm not certain how to change it, but you could try changing the line you mentioned. :shrug
 
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