After a long while away from gaming I've returned back to the GOF 1.1 modded COAS and after 2 days again stumbled on a problem I KNOW I fixed with some other ship months ago - the cannon replication bug.
The thing is I don't remember how I fixed it way back then nor can I find any good thread that would explain it without doing modelling. But I found this thread:
http://www.piratesahoy.net/threads/replacing-cannons-on-bugged-ships.16629/
And now I'm in need of Inez Diaz Tool, but the problem is that every download link I've found is broken.
Can anyone please give me a working link or simply send it over PM?
The ship in question this time is the class Sirius. I opened the model with gm viewer and found a problem when comparing to ship_init.c : according to the gm viewer the ship has only 2 rear-facing guns, but the init file says there are 4. On the sides there are 22, while init says 21. I'm not sure if this is the reason why i can't fix fallen out cannons since they replicate in the hold, but I hope it IS the reason.
The problem is that when I edit the init file, load the game and the save, then buy back the Sirius from the shipyard I sold it to, the problem persists. Since there is no reinit button for GOF 1.1 the files should be reinitialised after the save is loaded, but the game still wants to load 4 guns aft and 21 on each side. Help?
Thanks!
The thing is I don't remember how I fixed it way back then nor can I find any good thread that would explain it without doing modelling. But I found this thread:
http://www.piratesahoy.net/threads/replacing-cannons-on-bugged-ships.16629/
And now I'm in need of Inez Diaz Tool, but the problem is that every download link I've found is broken.
Can anyone please give me a working link or simply send it over PM?
The ship in question this time is the class Sirius. I opened the model with gm viewer and found a problem when comparing to ship_init.c : according to the gm viewer the ship has only 2 rear-facing guns, but the init file says there are 4. On the sides there are 22, while init says 21. I'm not sure if this is the reason why i can't fix fallen out cannons since they replicate in the hold, but I hope it IS the reason.
The problem is that when I edit the init file, load the game and the save, then buy back the Sirius from the shipyard I sold it to, the problem persists. Since there is no reinit button for GOF 1.1 the files should be reinitialised after the save is loaded, but the game still wants to load 4 guns aft and 21 on each side. Help?
Thanks!