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    Maelstrom New Horizons


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If your a cheater and you know it raise your hand!

Elderp

Landlubber
How do you change your intial ability points. I know how to do the skill but haven't figured out the ability points. Thanks
 
I modified them to be more realistic, adding abilities for my ship and some fighting skill (otherwise I get killed right off the bat).
Say, when the heck are we gonna see Build 13?!?

Yours, &c.

Mike

Survivor of Hurricane Eloise, Ivan, Dennis, and Katrina
 
How you do that? So far I can make my skill points go all the way to whatever I want (hehe I am untouchable!) but I haven't figured out how to start with more ability points. If you can tell me what to modify please I am all ears.
 
In the file PROGRAM\BuildSettings.h, you can change your start level. By default, it is set to "1", but you can change it to whatever you want. For every higher level, you get 1 ability point and 2 skill points.
(BTW: I am assuming you're using the Build 12 modpack. If you don't use it, you should, because it is much better than the stock game <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> )

If you do want to get new points, but don't want to increase in level, get the <a href="http://forum.piratesahoy.net/index.php?showtopic=6136" target="_blank">Post Build 12 Mods</a> and install it on top of your proper Build 12 installation. If you set enable_cheatmode to "1" in BuildSettings.h, the numpad buttons will active cheats in the game. The "Numpad 5" button is the "Fake Level Up" button. You do receive the skill and ability points you would get for a real level up, but your level remains the same.

I hope this helps you! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
OR you could...

go to \PROGRAM\Characters\CharaterUtilite.c

look for two lines that look like this (they are way down there):

_refCharacter.Skill.FreeSkill = sti(_refCharacter.Skill.FreeSkill) + 2;
_refCharacter.perks.FreePoints = sti(_refCharacter.perks.FreePoints) + 1;

now change them to look like this:
_refCharacter.Skill.FreeSkill = sti(_refCharacter.Skill.FreeSkill) + 9;
_refCharacter.perks.FreePoints = sti(_refCharacter.perks.FreePoints) + 9;

Now next time you play you will get 9 skill points and 9 ability points everytime you level!! Hehe!! I know cheater!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
BTW just in case your wondering don't go over 9 points. I suppose you can do anything you want but I warned you!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
What happens if you do go over 9 points? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />

That's indeed a better/easier solution. Thanks for the idea. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
Yay first thing ill try is set it to 10! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
Wierd things start happening over 9. Game starts skipping arround and eventually crashes. It gets annoying after awhile.
 
Maybe I won't try it... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
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