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Need Help How core works with sound on sea battle?

Myth

Freebooter
Good afternoon. Recently, I got the opportunity to make changes to the original kernel. And I want to understand this thing: is all the voice acting of the sea battle written through scripts? and in the marine part of the core there is no function for playing sound at all?
 
I already solved the problem, but through scripts, not by editing the kernel. I tried to add the sound of the sails moving when they are lowered or raised. I also wanted to add the phrases: "raise the sails", "lower the sails". But through the core, could not do it. Added via scripts.
 
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