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Solved Fixing the Different Flags Mod

I ran into another troublesome ship: The "SpanishSotL" (and probably all other Endeavour-reskins).
The original code was:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    refShip.Flags.Mast4.Flag1 = FLAG_ENSIGN;
    refShip.Flags.NoPennants = true;<!--c2--></div><!--ec2-->
From what I can tell, the code should be this though<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    refShip.Flags.Mast2.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast3.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast4.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast4.Flag2 = FLAG_ENSIGN;
    refShip.Flags.NoPennants = true;<!--c2--></div><!--ec2-->
One flag at the top of mast 2-3-4 and an additional one in rey_a4, which is also part of mast 4.
However, that still crashes my game. It appears I'm rather confused on how to handle ships with more than one flag on the same mast.
Especially when one flag is in the mast and the other in in the rey. Does anyone have any ideas on that?
 
Merchant11 is REALLY confused:
- Additional detail on deck is in Merchant11_deck.gm file; this file uses a huge number of textures
- Flag is in Merchant11_flag.gm file (how do we handle THAT one???)
- Figurehead is in Merchant11_statuary.gm and I don't have the used greift1.tga.tx

<b>Edit:</b> Same story for Warship11; I think these two models will need to be fixed. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

<b>Edit 2:</b> JamaicaShip1 is set up oddly as well, but at least does work.
 
I think we should ask Yohoho, try to download his details pack 1 on FTP but i thought i had included the texture with those ships... Anyway I think he will probably be able to help because nearly all his ships are made with that structure
 
Battleship4 HMS Bellona by Seb does the BEEP, but does work.
Other than that, I got down to <b>Ship : FrenchSloop , Index : 131</b> without any further troubles.
So models that need to be fixed:
- Merchant11
- Warship11
- Battleship4

"SpanishSotL" should be good, but I'm not sure how to get that one to work right just yet... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

This concludes my testing for today.
Just for clarity's sake: I was testing from the last ship down to 131 and Screwface was testing from the first ship up to at least 92.
 
Missing texture files encountered:
<i>DEK1.TGA.tx
SHIP02.TGA.tx
CABIN2.TGA.tx
ROPES.TGA.tx
BORTOUTGALEON_H1.TGA.tx
greift1.tga.tx</i>

Does anyone happen to have those?
 
Between 92 and 131 i've encountered crashes on those ships :

Sirius1 , Index : 123
Bounty , Index : 126
Edinburg , Index : 127
Endeavour , Index : 129
Dauntless , Index : 130

I have also noticed a strange thing in my ships_init file which cause crashes too :

HeavyTrader1 , Index : 163
HeavyTrader2 , Index : 164
HeavyTrader3 , Index : 165
HeavyTrader4 , Index : 166

Those ships should be WarGalleon1, 2, 3 and 4 instead of heavytrader, right ? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

I didn't know that builds had added so many magnificent ships <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> A lot of those i tested are jewels and it's a real pleasure to walk on their decks <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="bow.gif" />
I particulary noticed that the interior of the cabin of the black pearl is textured but sadly we can't go in as the bermuda sloop <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
So that is every ship checked <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />

I think the Schooner looks better now anyway <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
<!--quoteo(post=331880:date=Jun 22 2009, 11:49 PM:name=Screwface)--><div class='quotetop'>QUOTE (Screwface @ Jun 22 2009, 11:49 PM) <a href="index.php?act=findpost&pid=331880"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Endeavour , Index : 129
Dauntless , Index : 130<!--QuoteEnd--></div><!--QuoteEEnd-->Those use the same model as the "SpanishSotL", so that doesn't surprise me. Don't quite know how to fix that one for now though. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

<!--quoteo(post=331880:date=Jun 22 2009, 11:49 PM:name=Screwface)--><div class='quotetop'>QUOTE (Screwface @ Jun 22 2009, 11:49 PM) <a href="index.php?act=findpost&pid=331880"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have also noticed a strange thing in my ships_init file which cause crashes too :

HeavyTrader1 , Index : 163
HeavyTrader2 , Index : 164
HeavyTrader3 , Index : 165
HeavyTrader4 , Index : 166

Those ships should be WarGalleon1, 2, 3 and 4 instead of heavytrader, right ? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->That depends on your original game version. It's still HeavyTrader# in Build 14 Alpha 9.5 Patch 1.
However, they're changed to WarGalleon# in the Development Resources. The next update will rename them to WarGalleon and remove the confusion.
 
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>So as a summary:</b></i><!--sizec--></span><!--/sizec-->

<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Battleship3_44 missing flags: fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Brig3_44 missing texture: fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->- SchoonerXebec CTD: partial fix (had to remove some flags)<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Merchant11 CTD: not fixed, model needs to be fixed too<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Warship11 CTD: not fixed, model needs to be fixed too<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Battleship4 <b>BEEP</b> but works: model needs to be fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->- Sirius1 CTD: needs to be checked<!--colorc--></span><!--/colorc-->
<!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro-->- Bounty & Edinburg CTD: needs to be checked<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Endeavour, Dauntless & SpanishSotL CTD: checked, but not yet fixed (how???)<!--colorc--></span><!--/colorc-->

Missing texture files encountered:
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->DEK1.TGA.tx
SHIP02.TGA.tx<!--colorc--></span><!--/colorc-->
<!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->CABIN2.TGA.tx (take from RESOURCE\Textures)<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->ROPES.TGA.tx
BORTOUTGALEON_H1.TGA.tx
greift1.tga.tx<!--colorc--></span><!--/colorc-->

<b>Edit:</b> I have sent PMs to Pirate_KK, ZarethPL and Yo Ho Ho to ask for some assistance with this.
 
Thanks Yo Ho Ho! Do you think you could possibly "fix" those two ships of your as well? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
i´ve delete the flags from the flagmasts and add them to the hull. i hope thats solve the problem.
 
Thanks. Flags in the regular _mast#.gm files is not a problem, but those two ships had flags in _flag.gm too and I don't think the Different Flags mod likes that. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
Sirius1 is also confused. There's actually two flags in mast2.gm since there's actually two masts in that mast file.
The _cannons.gm file uses so many different texures (211!!! Which are not actually used by the looks of it) that my computer almost crashed,
while I was only trying to view it with the GM Viewer. So that's another ship that needs to be fixed. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />

Bounty seems to have a flag in the rey again, which should work in theory, but has me confused anyway... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
More missing textures:
venusst.tga.tx

Bounty and Edinburg should use this code instead:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    refShip.Flags.Mast3.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast4.Flag1 = FLAG_ENSIGN;<!--c2--></div><!--ec2-->
Endeavour, Dauntless and SpanishSotL code should be:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    refShip.Flags.Mast2.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast3.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast4.Flag1 = FLAG_ENSIGN;
    refShip.Flags.Mast4.Flag2 = FLAG_ENSIGN;<!--c2--></div><!--ec2-->
Merchant11 doesn't work yet.
 
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Updated summary:</b></i><!--sizec--></span><!--/sizec-->

<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Battleship3_44 missing flags: fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Brig3_44 missing texture: fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->- SchoonerXebec CTD: partial fix (had to remove some flags)<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Merchant11 CTD: not fixed, model needs to be fixed too<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Warship11 CTD: not fixed, model needs to be fixed too<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Battleship4 <b>BEEP</b> but works: model needs to be fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->- Sirius1 CTD: not fixed, model needs to be fixed too<!--colorc--></span><!--/colorc-->
<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Bounty & Edinburg CTD: fixed<!--colorc--></span><!--/colorc-->
<!--coloro:#008000--><span style="color:#008000"><!--/coloro-->- Endeavour, Dauntless & SpanishSotL CTD: fixed<!--colorc--></span><!--/colorc-->

Missing texture files encountered:
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->DEK1.TGA.tx
venusst.tga.tx<!--colorc--></span><!--/colorc-->
 
Is anybody going to try fixing the Merchant11, Warship11, Battleship4 and Sirius1?
Would be nice to have those ships properly exported through Maya... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
<!--quoteo(post=331310:date=Jun 20 2009, 11:45 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 20 2009, 11:45 PM) <a href="index.php?act=findpost&pid=331310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmm... why would Douwesen fort have no flag though? <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
I just checked in my game installation and indeed there's no flag. Did it ever have one?<!--QuoteEnd--></div><!--QuoteEEnd-->Yes, Douwesen fort doesn't have flag. What's worse, main character's flagship has one flag missing too. I saw this in B13, maybe in B12 too (I never was in Douwesen using stock game) and I mentioned you about this earlier but since you told me that there's everything all right on your installation I thought that this problem is limited only to my computer. That's very bad that it's global problem...

pirate_kk
 
Douwesen didn't have a flag before the Different Flags mod either. I'll check in the stock game as soon as I can.
What do you mean by "main character's flagship has a missing flag"?
Does that apply to Lugger1 (default main ship) or any ship used by the main character?
 
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