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Fearless

bassman7

Landlubber
what ever happened to the ship called fearless. i see resource files for it and it's in the ships init.c but it doesn't work in game why? and what does it look like
 
<!--quoteo(post=215297:date=Sep 23 2007, 06:42 PM:name=bassman7)--><div class='quotetop'>QUOTE(bassman7 @ Sep 23 2007, 06:42 PM) [snapback]215297[/snapback]</div><div class='quotemain'><!--quotec-->what ever happened to the ship called fearless. i see resource files for it and it's in the ships init.c but it doesn't work in game why? and what does it look like<!--QuoteEnd--></div><!--QuoteEEnd-->


I've wondered the same thing about a lot of the boats ya see in ini. like I've yet to actually even see the amsterdam actually out on the open sea or even in a shipyard. I had to make it a starting ship to see it.

I don't know what the fearless looks like, but there is one thing we can definately hold for certain, it does not look like a llama in a too too riding a scooter. so we can rule that out right now, it doesn't look like that. so how many other possibilities can there be?

(rediculousness aside, it probabally used the corvette model like half the ships in the game >.>)
 
The <i>Fearless</i> is the base ship used in the warship models. (Or lineship, can't remember exactly which is FEARLESS and which is BLACK_PEARL) It was basically a two decker, unique model, heavily inspired by the <i>Dauntless</i>. However, I didn't like it. It was an unfinished model that Akella thre in last minute, (ie. no crew on deck, no rigging, etc.) The hull was also very boxy... no tumblehome... and very squashed. It was a tub that was too wide topside, too tall, and too short for its rating. If it had all its detail, a tumblehome, and was longer... it would make for an excellent third rate, but for now is an odd 44 gun ship.
 
well, the current warship looks like a floating brick with Versailles palace stuck on the back end, so that's not much better. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /> although i have seen a nice skin for it once. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> but only once.
 
<!--quoteo(post=215299:date=Sep 24 2007, 02:32 AM:name=Le_Sigh)--><div class='quotetop'>QUOTE(Le_Sigh @ Sep 24 2007, 02:32 AM) [snapback]215299[/snapback]</div><div class='quotemain'><!--quotec-->I've wondered the same thing about a lot of the boats ya see in ini. like I've yet to actually even see the amsterdam actually out on the open sea or even in a shipyard. I had to make it a starting ship to see it.<!--QuoteEnd--></div><!--QuoteEEnd-->That was because she was acidentally set to CanEncounter = false and CanBuy = false, making her unavailable in the game. This is fixed in Build 14 Alpha 7 Plus. You can fit it yourself manualy by adding the following lines to the Amsterdam's ships_init.c entry:<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->refShip.CanBuy = true;
refShip.CanEncounter = true;<!--QuoteEnd--></div><!--QuoteEEnd-->
 
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