You could easily test this. Edit these values in InternalSettings.h:Change to "100" and "5".Code:#define CHAR_HITPOINTS_PER_LEVEL 10 // INT - The amount of hitpoints which is added to a character's maximum hitpoints on each level up #define CHAR_START_HITPOINTS 40 // INT - The amount of hitpoints any character starts with at level 1
That's going to throw all of the game balancing out of whack though, isn't it? All the blades and guns.
New game required..........
It might make you too strong at the start but if it works like I hope it does melee will level out and slowly get harder.