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Dear Peity ( soz 4 spelling era) warning this post is long!

Harney

Landlubber
i loved your idea of a new main quest, but you have forgotten about pirates at worlds end.

Here is a part of your Thread:

I personally had the idea to rewrite the current main quest to mimic Jack Sparrow's story. This would include Jack's early life and him becoming a pirate, as well as his deal with Davy Jones, the mutiny and the whole Isla de Muerte story. Surprisingly enough, this would be quite doable without actually doing a major rewrite. We'd just need to replace some characters and change a couple of quest events and dialogs, but that's it. Isla de Muerte and Jack's compass have also already been added to Alpha 6. Mr. Gibbs and the Tortuga ladies are added to my latest modding files as sent to Pirate_KK. The player wouldn't really need to play as Jack Sparrow either. You could also play the same quest as Nathaniel Hawk or any other character. Just like it is now.

Replace Robert Christopher Silehard with Lord Cutler Becket. Then the player (Jack) works for Beckett for most of the game, until Becket brands the player a pirate. Beckett gives the player a ship: The "Wicked Wench" (the Black Pearl before she was the Black Pearl). When Beckett brands the player a pirate, he sinks the player's ship (could replace the current storm at Douwesen). Then Davy Jones comes into the story to raise the player's ship again as the real Black Pearl. The Flying Dutchman will replace the Black Pearl at the end of the main quest then. Or perhaps move the Manowar encounter to AFTER leaving the island, instead of encountering her before going to the island. That way Cutler Beckett will be the first "boss" enemy.

Once the main quest is finished, we could add a Pre-Curse of the Black Pearl quest, a Curse of the Black Pearl quest and a Dead Man's Chest quest. So first Jack finds out about the Isla de Muerte treasure (Isla de Muerte and the compass are already in Alpha 6, so not much work would be required) and tries to find a crew. This includes the mutinuous Barbossa. The mutiny then occurs, leaving the player alone on an island. Jack must then find a way to get off the island, pay back his debt to Davy Jones, regain his ship and take revenge on Barbossa. The quest could include Mr. Gibbs, Annamaria and the boat Jack "borrowed" from her (the sinking boat in which he enters the film) and both strumpets on Tortuga (already added in my files).

So that way we keep the current main quest and make it more Jack Sparrow piratey.

We can use the Affrica skin for Tia Dalma and one of the elaborate officers for Cutler Beckett. They might not BE the movie characters, but I think they'd be good enough to be used instead. Will Turner is already added and Liza can be Elizabeth. We would still need to following:
- Davy Jones
- A couple of Davy's cursed crew
- A reskin of the Black Pearl that isn't black for the Wicked Wench

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add the things happened in world end like the battle with black pearl and the dutchman and will becoming captain
elizebeth becoming pirate lord then later king.
barbusa stealing pearl (near the end)
sho cho giving the suppernatural map to the locker of davy jones.
and finnaly jack stealing the map to go after a rare treasure.

Include:

is du murta (island)
bretherin court (pirate island with best fort ever)
and other island and ships

with thx

Harney
 
uh....did you copy this from the topic 'rewrite main quest'? it's almost identical.
 
you know, tortuga could be used for shipwreck cove. or maybe isla de muerta with a different name, as it sunk after the first movie. there would have to be some serious retexturing though, possibly an inaccesable beach in the first part, and then make that beach accesable and the others inaccesable in the AWE part.
 
Why not make a seperate island, just as isla muerta? And take the khael roa as the base of shipwreck cove? Only shipwreck city would be a real pain in the arse. We should take redmond port and fill it with shipmodels with Inez Diaz tool.
 
well, the problem is that the entrance is blocked by reefs. maybe a reskinned antigua would be better.
 
i copied it and at the bottum i added my own bit

and for isla muerta use the mini island of isla muella in stock game but make it much bigger and add a cave with lotes oof gold.
 
WE already have Isla Muerta but you must have Jack's compass too let it show on the map (hint: go to tortuga and talk to gibbs in the tavern)
 
you talk like it's done in 5 minutes. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" /> anyway, i already suggested something for singapore.
 
soz...

i just cant wait for the new quest to be made....
i only wanted to add the things that apear in the final film and i througth need adding... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />

Harney <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" />
 
well, i'm sure they will be eventually. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> it's just a matter of time. lots and lots and lots of time. and more time. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> oh! and work!
 
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