JesusJuice42
Landlubber
My game is crashing now more frequently then before, with the "Engine has stopped working" windows looking for a solution crap. It was crashing very infrequently last night, i played for hours and hours around 4+ straight until it finally did crash randomly (the whole time i was running Prime95 in the background too). I could deal with that. No changes, when to bed, I have been getting them much more frequently, almost like every 20 min, once it was less then 2 min as my next "scene change" did it in.
I then tried running in win 7 compatibility mode sp3 or whatever, turned down to 264 bit color, and I thought I was golden. Then 20 min or so later it crashes.
Note: I have been running it in 1920x1080p by making that simple change in the config (extent of my programming skills lol). I have yet to change it back to test it for 2 reasons; the game looks pretty good at that resolution, my computer should have more then enough graphics and cpu processing power to handle the mod and game (right?), and i forgot what the original values of the configs default resolution was.
My perception is it seems like the errors are getting more frequent as my charactor has progressed. Are their any other workarounds? I really don't want to make a new file. If I do I'll probably try the new TEHO on steam (though I wont hold my breath).
After looking through the forms im wondering if this issue is already known and if 1.5beta fixes it or at least extends the time until the Engine fails? Would falling back to patch 1.3 possibly help?
Im running windows 10 64bit
AOP2 GOF 2, patch 1.4beta
i5 4690k OC to 4.6
Two HD6950's crossfired 2gb vram
8gb memory
Dxdiag
I then tried running in win 7 compatibility mode sp3 or whatever, turned down to 264 bit color, and I thought I was golden. Then 20 min or so later it crashes.
Note: I have been running it in 1920x1080p by making that simple change in the config (extent of my programming skills lol). I have yet to change it back to test it for 2 reasons; the game looks pretty good at that resolution, my computer should have more then enough graphics and cpu processing power to handle the mod and game (right?), and i forgot what the original values of the configs default resolution was.
My perception is it seems like the errors are getting more frequent as my charactor has progressed. Are their any other workarounds? I really don't want to make a new file. If I do I'll probably try the new TEHO on steam (though I wont hold my breath).
After looking through the forms im wondering if this issue is already known and if 1.5beta fixes it or at least extends the time until the Engine fails? Would falling back to patch 1.3 possibly help?
Im running windows 10 64bit
AOP2 GOF 2, patch 1.4beta
i5 4690k OC to 4.6
Two HD6950's crossfired 2gb vram
8gb memory
Dxdiag