Cheers, mate!Awesome looking work Armada. Looking forward to seeing her in-game!
This is more or less what I was wondering about. I can't see why one would remove the guns from the main deck, because it wouldn't be a great place to store cargo, and would leave the ship more vulnerable.If we're going by space available, they should remove the guns from the lower decks to make room for cargo, but I can't see them doing that.
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The main thing that I'd like to consider is to have the fast merchantmen visibly different from their navy counterparts.
Changing the calibre of the cannons is not going to do that. So by that reasoning, I'd say strip the cannons from her top deck.
At least that would allow players to see the idea of a stripped down navy ship.
Equally, it seems unnecessary to remove the guns from the upper deck. The only guns a merchant ship won't need are chasers, and removing those would have a visual effect on the model.
Reducing the calibre won't have an effect, true enough... unless I change the cannon models being used on the upper deck.
The current ones could be used as the low calibre merchant guns, and for the navy version, they could be replaced with the same model as the chasers.
Another way the merchant version could look different is by the flags it uses. I believe merchant vessels wouldn't have used commissioning pennants, right? So they might only need the ensign on the stern flagpole.