<!--quoteo(post=320817:date=May 19 2009, 07:23 AM:name=vassock)--><div class='quotetop'>QUOTE (vassock @ May 19 2009, 07:23 AM) <a href="index.php?act=findpost&pid=320817"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=320814:date=May 19 2009, 01:10 AM:name=Hoodaya)--><div class='quotetop'>QUOTE (Hoodaya @ May 19 2009, 01:10 AM) <a href="index.php?act=findpost&pid=320814"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=320778:date=May 19 2009, 01:32 PM:name=vassock)--><div class='quotetop'>QUOTE (vassock @ May 19 2009, 01:32 PM) <a href="index.php?act=findpost&pid=320778"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=320777:date=May 18 2009, 08:46 PM:name=vassock)--><div class='quotetop'>QUOTE (vassock @ May 18 2009, 08:46 PM) <a href="index.php?act=findpost&pid=320777"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=320720:date=May 18 2009, 02:11 PM:name=cheatnow)--><div class='quotetop'>QUOTE (cheatnow @ May 18 2009, 02:11 PM) <a href="index.php?act=findpost&pid=320720"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yes thats true <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
I have 19 crew (max for my starting war tirade). Yes, mouse 1 fires guns when the target aim point is red, but it is still incredibly inaccurate. Does Q fire the guns in a different way or something? Also, my main problem now is no officers. I need at least 1 to make him skipper of captured ship.
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Anyway, I finally managed to capture a ship. It's the Pearl and better than the War Tirade (much more crew, space and guns). I should be able to win with numbers now. Unfortunately, I still have no captains. The port controller keeps saying he has nobody who would interest me.
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I believe the port controller is only there, to tell you that there are freelance officers that have just either sailed in or out of port that is relevant to any missions that you are given (and not related to officers that you can hire). For example I was told that one officer broke a poor woman's heart and now she wants him dead, basically she wants me to kill him, if i manage to encounter him on the high seas... so the port controller is like some sort of information centre of who goes in and out of port. If you want to check for officers, they should be in the tavern, just talk to everyone there.
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Okay, thanks, I understand
However, I now have another problem. I recently capped a ship, sank another one, went back to port. As you guessed, I now have an officer (level 3). However, something strange has happened. For some reason, my character now has (-1) next to all of his abilities! Does anyone know why this is? Also, my ships sell for under 2 grand! WTF? I've sold worse ships there for 11!
Okay, I figured out the problem. It happens when I am in command of the some ship called Roter, class 5 trader or something. When I swap ships back to a swoop or any other ship actually, my stats come back to normal. So, I basically can't keep the ship. Must be cursed since commanding it miraculously reduces my stealth and trading abilities.
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This is because you're ability isn't high enough to command such ships. You have to increase in level to be able to command them without the penalty.