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Cannot Confirm Capturing Governor Side-Quest Captain Crashes the Game

Mere_Mortal

Free Like a Radical
Storm Modder
If I take a quest from the governor to destroy a hostile ship, the game crashes immediately after taking the captain as an officer.
Code:
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3067
missed attribute: capturedshipdata
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3067
null ap
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3067
no rAP data
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3075
missed attribute: capturedshipdata
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3075
null ap
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 3075
no rAP data
RUNTIME ERROR - file: sea_ai\AISea.c; line: 345
missed attribute: seaai
RUNTIME ERROR - file: sea_ai\AISea.c; line: 345
null ap
RUNTIME ERROR - file: sea_ai\AISea.c; line: 345
null ap
RUNTIME ERROR - file: sea_ai\AISea.c; line: 345
no rAP data
 
@Talisman, @Jason, @ANSEL or anyone else: Have you tried this recently?
Smuggling Coastguard, Treasure Quest Pirates and Escort Quest Enemies count as well.
They all use the same function.

I'd be very surprised if this is an actual bug in Beta 4 because it is quite a common feature and action.
People should have reported trouble with it by now.

@Mere_Mortal: Do you use the Beta 4.1 code?
I did recently change some Leveling initialization code for those quests, because that was very necessary.
 
Actually no, I haven’t applied 4.1 yet because it seems like it’ll be a pain merging it all. :unsure

But... I intend to make a duplicate installation so that I can properly compare things.
 
Actually no, I haven’t applied 4.1 yet because it seems like it’ll be a pain merging it all. :unsure
That pain only becomes bigger as the differences increase.
I always find that merging more often is better than waiting long and then doing it all in one go.

The Beta 4.1 WIP contains a fair amount of your code already, so that should reduce the amount of differences you get to see.
Any differences that do still persist are intentional. They're either fixes/updates added from my side or functionality of yours that I did not include yet because I don't know if it is ready for that.

Suffice it to say that I would much appreciate if you could have a look at the differences. And if you have any comments, I'd like to know.
Too often, nobody checks my new updates and I really wished somebody did do that.... :facepalm


In this particular example, there is a fix to those Ship Hunting Quests and Levelling code that may be quite important for you to have.

But... I intend to make a duplicate installation so that I can properly compare things.
Please do! :cheeky
 
I actually want to do an install and pretty much start afresh, sometimes there are things that don’t want to work properly and I can’t always be sure if it’s just the way it is or if I broke something. At least with the new files all the companion variables are in place, that was my main concern.
 
Is anyone able to confirm this one? I'd be very surprised if this is a real bug in Beta 4, but if it is, I'd rather want to know....
 
Nobody bothered to respond here, so I'm filing this as "Cannot Confirm".
 
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