• New Horizons on Maelstrom
    Maelstrom New Horizons


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Build 14 Alpha 9

the togle for the camera on deck when you enter the sea doesnt seam to work, i've tried setting it to '0', that didnt work so i tried setting it to 'false' but that doesnt work either
 
<!--quoteo(post=315078:date=Apr 22 2009, 02:10 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 22 2009, 02:10 PM) <a href="index.php?act=findpost&pid=315078"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Could you possibly do it for the previously-reported bugs too? It's hard to keep track of everything. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

Okay, I will try on the weekend. <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
 
Thanks a lot.

As for the camera setting, indeed Advanced Options menu should work. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
isnt it a bit weird that rum is contraband at bonaire, i mean, how do they keep the sailors in those ships in the harbor happy without rum. every sailor needs rum. RUM FTW!!!!!
 
It's just contraband on Aruba and Curacao because I copied the Bonaire trade goods to those.
They had the Antigua ones before, which was even sillier because EVERYTHING is contraband there! <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Patch 4 Available!</b></i><!--sizec--></span><!--/sizec-->
<a href="http://www.piratesahoy.net/build/b14_alpha9_patch4.exe" target="_blank">Download</a> (175 MB)
<i>Note:</i> The Experimental Mods have been updated to be compatible with the patch as well and now include the New Officer System for testing

<b>Installation:</b>
1) Install on top of a correctly working Build 14 Alpha 9
2) Run RunMe.bat

<b>Includes:</b>
- Tutorial text improved and expanded by Estharos
- Rapid Rapid code fixes by Hook
- Unique weapons fixes by Hook plus UNIQUE_WEAPONS toggle in PROGRAM\InternalSettings.h
- FREE_CAMERA setting in PROGRAM\InternalSettings.h
- Start New Game disabled if you already had another game loaded by Hook
- Divide the Plunder calculations improved by Hook
- Gunpowder Auto Buy code improved by Hook
- Go to Sea direction fixed for some islands by Hook
- Corvette ship decks reassigned by Hook
- Eleuthera locations and characters added by Philippe and Screwface
- Encounters in Ports code simplified and improved by Screwface
- Maltese corpse dialog fix by Estharos
- Thomas Modiford dialog fix by LamAnd and Hook
- Antigua Victualler dialog fix by LamAnd
- Oranjestad Store and Tavern opening times fixed by LamAnd
- Jack Sparrow quest Barbossa dialog loop fixed by Short Jack Gold
- Old soldier skins by Thomas the Terror for use as unique quest characters
- Several character skins by SuperDurnius for use in future quests

<i><b>Additional Downloads:</b></i>
- <a href="http://www.piratesahoy.net/build/b14_alpha9_experimental.exe" target="_blank">Experimental Mods</a> (311 kB)
Contains DirectSail relative bearings in points and experimental New Officers System. Experimental weaponsmod is removed.
 
artisanry of a experienced modder. Maybe you should really turn this into an online POTC game once everything is perfectully upgraded and fixed?

Anyway. This patch isn't just interesting,it's big also although some update notes are just keeping going - But who wouldn't say ''Yes'' to new skins??

I'll check this out and hope I won't need to start a new game because it will just make harder to discover bugs and other things.
 
Online is not possible <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> sorry
The engine does not support that and we don't have the source code.
 
Store interface is'nt working....can anyone confirm?
error:-
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->COMPILE ERROR - file: interface\store.c; line: 903
Invalid Expression
COMPILE ERROR - file: interface\store.c; line: 903
Undeclared identifier: POWDER_PER<!--c2--></div><!--ec2-->

h_Old_mat1.an is reported as damaged,..... again?

<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
damski.
 
<!--quoteo(post=316045:date=Apr 26 2009, 05:30 PM:name=damski62)--><div class='quotetop'>QUOTE (damski62 @ Apr 26 2009, 05:30 PM) <a href="index.php?act=findpost&pid=316045"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Store interface is'nt working....can anyone confirm?
error:-
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->COMPILE ERROR - file: interface\store.c; line: 903
Invalid Expression
COMPILE ERROR - file: interface\store.c; line: 903
Undeclared identifier: POWDER_PER<!--c2--></div><!--ec2-->

h_Old_mat1.an is reported as damaged,..... again?

<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
damski.<!--QuoteEnd--></div><!--QuoteEEnd-->
Copy back the Store.c file from the Alpha 9_Full into your game it should fix it.

Cheers, <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Is it possible to make file updater like tortoiseSVN <a href="http://tortoisesvn.tigris.org/" target="_blank">http://tortoisesvn.tigris.org/</a> for Build14. To make revision updates or nighly builds updates.
 
<!--quoteo(post=316045:date=Apr 26 2009, 04:30 PM:name=damski62)--><div class='quotetop'>QUOTE (damski62 @ Apr 26 2009, 04:30 PM) <a href="index.php?act=findpost&pid=316045"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Store interface is'nt working....can anyone confirm?
COMPILE ERROR - file: interface\store.c; line: 903
Undeclared identifier: POWDER_PER<!--QuoteEnd--></div><!--QuoteEEnd-->

You need the following line in InternalSettings.h

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define POWDER_PER  0.6667  // FLOAT = enough cannon powder to fire this fraction of your ammo<!--c2--></div><!--ec2-->

Put it right after the line for BOMBS_PER.

Hook
 
Oops; I'll have to make a small patch for that once I get home. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
<!--quoteo(post=316092:date=Apr 27 2009, 08:52 AM:name=Hook)--><div class='quotetop'>QUOTE (Hook @ Apr 27 2009, 08:52 AM) <a href="index.php?act=findpost&pid=316092"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=316045:date=Apr 26 2009, 04:30 PM:name=damski62)--><div class='quotetop'>QUOTE (damski62 @ Apr 26 2009, 04:30 PM) <a href="index.php?act=findpost&pid=316045"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Store interface is'nt working....can anyone confirm?
COMPILE ERROR - file: interface\store.c; line: 903
Undeclared identifier: POWDER_PER<!--QuoteEnd--></div><!--QuoteEEnd-->

You need the following line in InternalSettings.h

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define POWDER_PER  0.6667  // FLOAT = enough cannon powder to fire this fraction of your ammo<!--c2--></div><!--ec2-->

Put it right after the line for BOMBS_PER.

Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->

Thanks Hook <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />

damski.
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />

Wow, patch 4 already! I logged on today to let everyone know that patch 3 appears to have solved the big issues I was having with game play. Nearly perpetual CTDs on the world map and shipyard crashes after swaping ships. <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

Now that I have the game working well, I want to comment on what a great job everyone has done and is doing on this alpha. Many, many improvements. The game looks and plays great!

Couple of small things:

If you have musket volley equipped, when you board the log says, "musket fire has killed __ of <b>your</b> men" I belive the correct dialogue should be<b> "of the enemy"</b>.

When I saw the smuggler on Hispanola he said he would meet me at "error".

A merchant asked me to escort him to Concieco which does'nt exist anymore and two merchants at phillipburg asked for escort to San Martin. .



Great job guys!


<img src="style_emoticons/<#EMO_DIR#>/wavarr.gif" style="vertical-align:middle" emoid=":warr" border="0" alt="wavarr.gif" />
 
It worked? AWESOME! Thanks to <b>faradin</b> and <b>Hook</b>, that one! <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="bow.gif" />
Turned out that your random crashes weren't so random after all then. Still beats me why I never got them yet.
But HEY! I'm not complaining. I don't have them and you don't have them anymore either. <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" />

<!--quoteo(post=316114:date=Apr 27 2009, 01:34 PM:name=Jason)--><div class='quotetop'>QUOTE (Jason @ Apr 27 2009, 01:34 PM) <a href="index.php?act=findpost&pid=316114"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you have musket volley equipped, when you board the log says, "musket fire has killed __ of <b>your</b> men" I belive the correct dialogue should be<b> "of the enemy"</b>.<!--QuoteEnd--></div><!--QuoteEEnd-->I think Pirate_KK sorted that in the to-be-released Development Resources.

<!--quoteo(post=316114:date=Apr 27 2009, 01:34 PM:name=Jason)--><div class='quotetop'>QUOTE (Jason @ Apr 27 2009, 01:34 PM) <a href="index.php?act=findpost&pid=316114"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When I saw the smuggler on Hispanola he said he would meet me at "error".<!--QuoteEnd--></div><!--QuoteEEnd-->AAAGH! Please try again with Patch 4; and make sure to do what Hook suggests halfway on the previous page. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />

<!--quoteo(post=316114:date=Apr 27 2009, 01:34 PM:name=Jason)--><div class='quotetop'>QUOTE (Jason @ Apr 27 2009, 01:34 PM) <a href="index.php?act=findpost&pid=316114"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A merchant asked me to escort him to Concieco which does'nt exist anymore and two merchants at phillipburg asked for escort to San Martin.<!--QuoteEnd--></div><!--QuoteEEnd-->This might also be fixed in the Development Resources
 
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