@ANSEL 's dedicated playtesting has uncovered another issue, and while it proved "not a bug", it did end up being a pretty clear example of a needed feature. I am making a report on his behalf so we can get it resolved. Past discussion for reference: Unconfirmed Bug - Drastic fall in profit from your land? | PiratesAhoy!
ISSUE
Profit from land does not use quatermaster skills and perks (basic commerce, advanced commerce, land owner), instead looking to the player personally. This makes sense logically, but it can lead to unexpected results for players.
Players are never informed of this. Indeed, the quatermaster has "landowner" as a contributing perk, when in actual mechanics it never actually contributes. On the whole, most players would reasonably assume the quatermaster's skills handle this, as @ANSEL did.
SUGGESTED RESOLUTION
1) remove landowner from quatermaster contributing perk list. Since its only effect is on land, and that is always a personal skill, it is only misleading to have it listed.
2) Add a note to the commerce skill description when right clicking in the character screen that Quatermaster commerce and perks do not affect land profits. Something like:
"Land profits are only affected by the player character personal commerce skill and perks."
3) Change the perk descriptions for basic commerce, advanced commerce, and landowner to include a note like the below at the end of the current description:
"The player character must personally have this perk in order to affect profits from land."
ISSUE
Profit from land does not use quatermaster skills and perks (basic commerce, advanced commerce, land owner), instead looking to the player personally. This makes sense logically, but it can lead to unexpected results for players.
Players are never informed of this. Indeed, the quatermaster has "landowner" as a contributing perk, when in actual mechanics it never actually contributes. On the whole, most players would reasonably assume the quatermaster's skills handle this, as @ANSEL did.
SUGGESTED RESOLUTION
1) remove landowner from quatermaster contributing perk list. Since its only effect is on land, and that is always a personal skill, it is only misleading to have it listed.
2) Add a note to the commerce skill description when right clicking in the character screen that Quatermaster commerce and perks do not affect land profits. Something like:
"Land profits are only affected by the player character personal commerce skill and perks."
3) Change the perk descriptions for basic commerce, advanced commerce, and landowner to include a note like the below at the end of the current description:
"The player character must personally have this perk in order to affect profits from land."