• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Maniac1000

  1. Maniac1000

    Need Help Modding Question

    @JarJarBinks the code is worldMap.date.hourPerSec = 1.5; in "worldmap_init"
  2. Maniac1000

    Need Help Figuring out the Dis-masting values.

    I reopen this old topic to ask a question: in the game there is a difference between large ships (victory) and small ships? Are the hp of the mast in proportion to the size of the ship? I modified the hp sails of a ship to 50,000 hp, but after a few shots the mast falls... I like to see the...
  3. Maniac1000

    Need Help Ships_init problem (GOF 2.0)

    Sorry for my bad english :unsure I start a totally new game with a new charatter, a new savagame etc. I think the problem is due to the fact that the ships have random upgrades, it's true?
  4. Maniac1000

    Need Help Ships_init problem (GOF 2.0)

    Hello to all, it's a long time since I follow this forum, but now I have a problem with the game. The changes of "ships_init" file (Age of pirate/program/ships) do not apply in the game correctly... For example I have changed the caliber of the Surprise, but in the game the caliber is too high...
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