Calico Jack
Sailor Apprentice
i dosent work
dont know why in game nothing apears
here is the character suposed to talk
// Willem Dafoe -- towngirl4
ch.old.name = "Willem";
ch.old.lastname = "Dafoe";
ch.name = TranslateString("", "Willem");
ch.lastname = TranslateString("", "Dafoe");
ch.id = "Willem Dafoe";
ch.model = "Mansveldt";
ch.sex = "man";
LAi_NoRebirthEnable(ch);
ch.sound_type = "male_citizen";
ch.location = "Douwesen_town";
ch.location.group = "merchant";
ch.location.locator = "merchant2";
ch.Dialog.Filename = "Bebado e supersticioso_dialog";
ch.nation = PIRATE;
ch.rank = 1;
ch.reputation = "None";
ch.experience = "0";
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.money = "1";
LAi_SetStayType(ch); // Petros: Was LAi_SetMerchantType(ch);
LAi_SetLoginTime(ch, 0.6, 22.0);//MAXIMUS: women near town hall at night look very strange
// ch.questchar = true;//MAXIMUS: identifier for captives, commented out by Grey Roger to allow name to change
LAi_group_MoveCharacter(ch, "UNHAPPY_WOMEN"); // Grey Roger: giving them their own AI group prevents confusion from fights with other groups
AddGameCharacter(n, ch);
english is no my main lanquage so sorry for the terrible english in the dialog
dont know why in game nothing apears
here is the character suposed to talk
// Willem Dafoe -- towngirl4
ch.old.name = "Willem";
ch.old.lastname = "Dafoe";
ch.name = TranslateString("", "Willem");
ch.lastname = TranslateString("", "Dafoe");
ch.id = "Willem Dafoe";
ch.model = "Mansveldt";
ch.sex = "man";
LAi_NoRebirthEnable(ch);
ch.sound_type = "male_citizen";
ch.location = "Douwesen_town";
ch.location.group = "merchant";
ch.location.locator = "merchant2";
ch.Dialog.Filename = "Bebado e supersticioso_dialog";
ch.nation = PIRATE;
ch.rank = 1;
ch.reputation = "None";
ch.experience = "0";
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.money = "1";
LAi_SetStayType(ch); // Petros: Was LAi_SetMerchantType(ch);
LAi_SetLoginTime(ch, 0.6, 22.0);//MAXIMUS: women near town hall at night look very strange
// ch.questchar = true;//MAXIMUS: identifier for captives, commented out by Grey Roger to allow name to change
LAi_group_MoveCharacter(ch, "UNHAPPY_WOMEN"); // Grey Roger: giving them their own AI group prevents confusion from fights with other groups
AddGameCharacter(n, ch);
english is no my main lanquage so sorry for the terrible english in the dialog