giocoso
Freebooter
With the imminence of the patch 1.2, I bring in the topical interest this problem, I believe to be important.
http://forum.piratesahoy.net/index.php/topic/17413-enemies-no-surrender/
In the mod GoF(1.1), ships enemy never surrender, not even in situation of your overwhelming superiority and with “leadership” to 100 and reputation “heroic”.
This - I believe - is ridiculous, unrealistic and annoying in the play (it is absurd to have to completely exterminate a little lugger or or barque when you're with a frigate full of 700 pirates...) and does not reward the progress achieved.
This also makes it impossible some operations, as the forced recruitment of amiable Bartolemew Sharp or others, and the capture of enemy crews.
I ask to be restored the setting of surrender of the vanilla game, perhaps changing (= less frequently...) the statistics.
http://forum.piratesahoy.net/index.php/topic/17413-enemies-no-surrender/
In the mod GoF(1.1), ships enemy never surrender, not even in situation of your overwhelming superiority and with “leadership” to 100 and reputation “heroic”.
This - I believe - is ridiculous, unrealistic and annoying in the play (it is absurd to have to completely exterminate a little lugger or or barque when you're with a frigate full of 700 pirates...) and does not reward the progress achieved.
This also makes it impossible some operations, as the forced recruitment of amiable Bartolemew Sharp or others, and the capture of enemy crews.
I ask to be restored the setting of surrender of the vanilla game, perhaps changing (= less frequently...) the statistics.