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01. Game Overview

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Navigation

      Modeling guidelines
         Architecture
         Unity - Modelsetup (MAYA)
         Unity - Setup of a gun in Maya
         Advanced foliage shader
         Emissive shader
         Fabric shader
         Main shader
         ReliefTerrain shaders
         Sail shader
         SSS shader
         Suimono 2.0 water shader
         VolumeGlass
         WindowGlass
      Texturing Guidelines
            (3a) CryEngine - CGF setup Maya
            (3b) CryEngine - CGA setup Maya
         CryEngine - Console commands
         CryEngine - Important keys
      Bahamas
      Greater Antilles
         Cuba
         Hispaniola
         Jamaica
         Puerto Rico
         St Domingo
      Lesser Antilles
         Anegada
         Anguilla
         Antigua
         Barbados
         Barbuda
         Dominica
         Granada
         Grenadines
         Guadeloupe
            La Désirade
            Marie-Galante
         Martinique
         Montserrat
         Nevis
         Saba
         Sint Eustatius
         St Barts
         St Croix
         St Johns
         St Kitts
         St Lucia
         St Martins
         St Thomas
         St Vincent
         Tortola
         Virgin Gorda
      Southern Caribbean
   03. Credits
  • Hearts of Oak logo

    General Game Concept (top)

    Hearts of Oak: Conquest of the Seas is a volunteer project of the PiratesAhoy! community; our first venture into standalone game development. Our intention is to make what we believe is the ultimate historical seafaring game, set in the Age of Sail.

    What we're aiming for is a game with a vast open world, filled with historically accurate locales to explore and highly detailed ships to sail. There will be a variety of quests to experience, based on both history and popular fiction. The gameplay will be similar in style to the Storm Engine-based games that we are known for modifying, but we intend to take it further and offer more freedom, immersion and authenticity.

    The player will assume the role of a captain and have full command of their crew, being able to delegate tasks and give orders in the heat of battle. Dynamic hand-to-hand combat will make land battles and boarding skirmishes a fast paced, hectic experience. An ever-changing economy will affect the game world and the decisions the player makes. The player may choose to enlist in a navy, become a privateer, lead an honest merchant life, or resort to piracy, with each career path being equally rewarding and engaging.


    Quick Overview (top)

    • Theme: Age of Sail
    • Genre: Realistic Role-playing Game (RPG)
    • Setting: Mid-18th century Caribbean
    • Type: Single-player only
    • Game Engine: Unity 5
    • Target Platforms: Windows, Mac, Linux
    • Pricing: Free

    Frequently Asked Questions (top)


    Tutorials Database (top)


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