I'm working on the questship code but for some reason the ships are generated okay but they don't attack me. Their task is set to attack me but they won't. I tried to have the attribute set to the captain where the falseflag detection is skipped but it doesn't work either...
@Pieter Boelen do you have any idea why it wouldn't work?
I'm flying a dutch flag and the ships are flying dutch flags too.
@Pieter Boelen do you have any idea why it wouldn't work?
I'm flying a dutch flag and the ships are flying dutch flags too.