Rad
Privateer
I would like to humbly express my personal wishes and desires for what I would like to see in the next Builds, if I would may do it here.
1. Reworking of the shipyards´ interface so as more ships were for option of buying. There are very much ships already in various variations and because of they can´t be all concurrently here, the chance for buying for example of Manowar is quite low. Nathan advised me and I removed some ships from the selection for buying but I consider it some preliminary and temporary solution only.
2. Removing of the original Manowar from the game. Her appearence is much worse than the new designs and for that reasson I think old design is superfluous here already. The new ones are all excellent. Improving some appearances of some ships especially galleons and caravels. I wrote somewhere else already what I don´t like on them. Replacing the current Line ships and War ships with completely new designs. Those ships really aren´t good, their shapes of hulls and paintings.
3. Reworking of the tailor mod so as only suits were changed here not all the figure of Nathaniel Hawk. I tried to use this mod but in the end I always ended at original Nathaniel appearance because of his good manly figure and broad shoulders. All another options looked somehow punily. It would be suffice to put for example only some 3 new suits here for the first moment and they could be replenish continuously.
4. Putting at all the taverns, stores, shipyards, blacksmiths and tailors well visible doorplates so as nobody hadn´t to look them desperately. Those name plates could be even some good artworks here. It could be nice. Not have them in some cases isn´t amusing but bothering.
5. Concentrating on making up and realizing of some new good and more complicated, thrilling or funny quests which would extend and enrich the game. Even some puzzles could be added into any of them.
6. Improving of some current quests especially their threads so as they would be more apparent from one step to another. Some quests are too difficult and hazy for playing and their hints are very vague and general here as it is in case of the quest with kidnapped children but in several another too.
7. Reworking of the dice to highly gambling game, so as it would have its place and substantiation even in the late stadium of the game. So as gambler could choose in menu in the course of talking with chalenger about what sum they would play if about 100, 1000, 10000, 100000, 1000000 gold, about their ships or even about all their fleets.
8. Extending of the quest with governor daughters so as Nathaniel would have to do some concrete tasks, for example sink concrete number of pirate ships or acquire some personal status. Maybe it works somehow here but it isn´t apparent anyhow. After Nathaniel wedding his wife could be kidnapped for high ransom by pirates, he could build their new home somewhere and even have a children.
9. Implementation of some conquering of the forts and towns as it is very well performed in Sea Dogs. This mater is completely missing in the game and Builds so far and it is very pitty. Some destroying of the fort by Nathaniel fleet could be very amusing and interesting.
10. Improving and extending of the brothel quests and issues. All this issues could be much more funny, amusing and more pronounced.
11. Extending of the using the ships cabin for some other activities, first for the sleeping, so as Nathaniel could sleep here and hadn´t to go to tavern if he would choose to stay on the board of his ship.
12. After landing at various deserted beaches and shores I would like so as the boat would lie on the sand and Nathaniel needn´t to wade in water to it. It looks very strange.
13. Adding of the further islands into the game with another towns and buildings but make up them completely newly so as they wouldn´t be some copies of the current ones. I know, you probaly tell me, it would be quite difficult but if anybody is able to make up such a beautiful ship as Manowar of Portuguese deign, so I think this person is definitely able to create some new island and some new town on it.
14. When any quest is finished perform that somehow very apparently in the game so as it would very obvious that the quest was finished. Some cutscene with hailing in the tavern or similarly and with some music fanfares or shooting into the ceiling in the tavern. The finishing of every quest is very lifeless and draggy.
15. Increasing of amount of wheat in the stores so as anybody could cruise the archipelago and find where would satiate the stomaches of ones 2500 crew members. It is really bothering. I don´t see any amusement in that. I know I can completely swich off this issue in the game and I did it for this time but I think it isn´t the best solution as well. There is a theory from some modders the lower population the smaller stock of wheat in stores, but it isn´t good theory because some little colony can be for its fertile soil a large producer and exporter of the wheat in the archipelago.
So, for this time I don´t have any further ideas. But if I will have some new idea I would continue in that if I would may. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
1. Reworking of the shipyards´ interface so as more ships were for option of buying. There are very much ships already in various variations and because of they can´t be all concurrently here, the chance for buying for example of Manowar is quite low. Nathan advised me and I removed some ships from the selection for buying but I consider it some preliminary and temporary solution only.
2. Removing of the original Manowar from the game. Her appearence is much worse than the new designs and for that reasson I think old design is superfluous here already. The new ones are all excellent. Improving some appearances of some ships especially galleons and caravels. I wrote somewhere else already what I don´t like on them. Replacing the current Line ships and War ships with completely new designs. Those ships really aren´t good, their shapes of hulls and paintings.
3. Reworking of the tailor mod so as only suits were changed here not all the figure of Nathaniel Hawk. I tried to use this mod but in the end I always ended at original Nathaniel appearance because of his good manly figure and broad shoulders. All another options looked somehow punily. It would be suffice to put for example only some 3 new suits here for the first moment and they could be replenish continuously.
4. Putting at all the taverns, stores, shipyards, blacksmiths and tailors well visible doorplates so as nobody hadn´t to look them desperately. Those name plates could be even some good artworks here. It could be nice. Not have them in some cases isn´t amusing but bothering.
5. Concentrating on making up and realizing of some new good and more complicated, thrilling or funny quests which would extend and enrich the game. Even some puzzles could be added into any of them.
6. Improving of some current quests especially their threads so as they would be more apparent from one step to another. Some quests are too difficult and hazy for playing and their hints are very vague and general here as it is in case of the quest with kidnapped children but in several another too.
7. Reworking of the dice to highly gambling game, so as it would have its place and substantiation even in the late stadium of the game. So as gambler could choose in menu in the course of talking with chalenger about what sum they would play if about 100, 1000, 10000, 100000, 1000000 gold, about their ships or even about all their fleets.
8. Extending of the quest with governor daughters so as Nathaniel would have to do some concrete tasks, for example sink concrete number of pirate ships or acquire some personal status. Maybe it works somehow here but it isn´t apparent anyhow. After Nathaniel wedding his wife could be kidnapped for high ransom by pirates, he could build their new home somewhere and even have a children.
9. Implementation of some conquering of the forts and towns as it is very well performed in Sea Dogs. This mater is completely missing in the game and Builds so far and it is very pitty. Some destroying of the fort by Nathaniel fleet could be very amusing and interesting.
10. Improving and extending of the brothel quests and issues. All this issues could be much more funny, amusing and more pronounced.
11. Extending of the using the ships cabin for some other activities, first for the sleeping, so as Nathaniel could sleep here and hadn´t to go to tavern if he would choose to stay on the board of his ship.
12. After landing at various deserted beaches and shores I would like so as the boat would lie on the sand and Nathaniel needn´t to wade in water to it. It looks very strange.
13. Adding of the further islands into the game with another towns and buildings but make up them completely newly so as they wouldn´t be some copies of the current ones. I know, you probaly tell me, it would be quite difficult but if anybody is able to make up such a beautiful ship as Manowar of Portuguese deign, so I think this person is definitely able to create some new island and some new town on it.
14. When any quest is finished perform that somehow very apparently in the game so as it would very obvious that the quest was finished. Some cutscene with hailing in the tavern or similarly and with some music fanfares or shooting into the ceiling in the tavern. The finishing of every quest is very lifeless and draggy.
15. Increasing of amount of wheat in the stores so as anybody could cruise the archipelago and find where would satiate the stomaches of ones 2500 crew members. It is really bothering. I don´t see any amusement in that. I know I can completely swich off this issue in the game and I did it for this time but I think it isn´t the best solution as well. There is a theory from some modders the lower population the smaller stock of wheat in stores, but it isn´t good theory because some little colony can be for its fertile soil a large producer and exporter of the wheat in the archipelago.
So, for this time I don´t have any further ideas. But if I will have some new idea I would continue in that if I would may. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />