Charles_Vane
Landlubber
this can only be done via scripts
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download the attachment..Add the characters folder to PROGRAM folder its the same place you added the cheat open NewStartKit_Cheater.ini with note pad..add line... characters\RPGUtilite.c..under dialogs\russian\Governor\Puancie.c..
open RPGUtilite.c look for... case "HeroType_1"...you will see all the number for special self skill and so forth change them to what you want..you will have to play around with it they are not in order like coas...before you change anything right click the rpg and send a back up to documents
@ChezJfrey; are you still around?I am an idiot. I have tried multiple times to get this to work and I am doing something wrong obviously. I downloaded the attachment into the Program folder. I added the line to the NewStart Ini. I have no idea what the dialog thing is. I just changed one number to 10 and nothing.
What am I doing wrong?
The dialogue option must have some problem, unfortunately I haven't played with this mod so I can't help you more for now.1. Summoned companions inside Character's ship, upon selecting for independent voyage and choosing the point of meeting, the conversation was stuck there and then the game crashes
I haven't yet played Happily Ever After, so I can't help there either, maybe @kb31 or @JTem can help you out.2. Upon meeting with Abbot Benoit in Santiago, for the Happily Ever After DLC mission; there's no dialog line, and then the game crashes
Not sure what could have gone wrong there, when I played it, I didn't have any problems.3. This might not be a problem from the mod, however, in the Hero of the Nation East Indiamen capture quest, it is requested to capture 5 East Indiamen, however the sum total of my fleet is but 5. I tried storing some ships in the port of Capsterville while finally obtaining the whole 5 ships as requested, but there seems to be no progress in both the quest line memo nor the dialog line with the Governor-General. I'm not quite sure what is going on to be honest.
2. Upon meeting with Abbot Benoit in Santiago, for the Happily Ever After DLC mission; there's no dialog line, and then the game crashes
3. This might not be a problem from the mod, however, in the Hero of the Nation East Indiamen capture quest, it is requested to capture 5 East Indiamen, however the sum total of my fleet is but 5. I tried storing some ships in the port of Capsterville while finally obtaining the whole 5 ships as requested, but there seems to be no progress in both the quest line memo nor the dialog line with the Governor-General. I'm not quite sure what is going on to be honest.
Welcome aboard @CaptainPicard!
The dialogue option must have some problem, unfortunately I haven't played with this mod so I can't help you more for now.
Not sure what could have gone wrong there, when I played it, I didn't have any problems.
Maybe loading a save before this quest, and redoing it could solve this issue?
Welcome to the crew.
Unfortunately I haven't reached that point in the game, that kind of error is quite similar to the bugs that result from the translation of the Hookmod I'm working on. Try saving and loading the game.
If you can attach the 'error.log' file, as soon as that error occurs, maybe the kb31 partner can give us a solution.
The file can be found in the main folder of the game.
Hi!
I am not sure about the first two points you have mentioned, as these functions have both worked without flaws in my savegames, however I might be able to help you with the third issue.
As far as I remember, in this mission, you will have to capture five "special" East Indians in order to progress. These can be distinguished by purple sailes on the world map and are all
headed to Sint Maarten. When I did the quest, I just parked my ship in the general area of Sint Maarten and waited until a purple ship appeared. Afterwards, I attacked it, captured it
and immediately brought it to Capsterville and gave it to the Governor-General. You might be allowed to sell all goods and cannons off the ships, before giving them to the Governor-
General, but unfortunately, I don't remember for sure, if that's the case for this mission. Anyway, you can just save before selling the goods and try it out. After you gave the ship to the
Governor-General, you can just repeat the steps for the remaining four East Indians. I believe that they sail in the area near Sint Maarten every 15-20 days or so, so if you have Hooks
Mod installed, you will have plenty of time to give them to the Govenor-General and return for the next attack
Yes, I reckon because your stats are already maxed out.Hi,
im using this mod but i have a problem:
Im not gaining any xp.
My officers and crew are gaining XP.
Edit: it might be realated to all my stats being 100
off topic question: how do i get the storm modder tag?