Wow,
This game, is very fun. Now since I never played it without Build 11 in place, I dont know how much is Build 11 or the base game, but I assume its all the build.
My young pilot. Sean O'Foley, won a beautiful little xebec in a dice game with a drunk pirate captain who brought it in as a prize. Having fixed it up, he has purchased a british letter of Marque and is running havoc in the carribean.
What fun. I was able to capture one of the Celtic coloured Xebecs that were included in the new build, and named it the Druid. Thanks to whoever did this, its an absolute BEAUTY.
Ive gotten all my issues, with how to turn the ship, handle the sails, etc. I have a few questions.
1) When your in first person ship mode, are you automaticaly thought to be using your spyglass? Or is there a different zoom mode for your spyglass.
2) It would be great if you could climb the mast with your spyglass. (future mod?)
3) I wish there were some sort of "Beat to quarters" command. Guns would be considered unloaded, until you hit the Beat to Quarters, then they would act normally. You could hit it again to stand down. A nice drum .wav would be great for this also.
4) Other than range & reload time, do the different guns have different damage potential?
Now Ive stayed up late for the last two nights playing this! Ill dunk the kids in some soapy water and throw them in the bed early tonight.
Irishman
This game, is very fun. Now since I never played it without Build 11 in place, I dont know how much is Build 11 or the base game, but I assume its all the build.
My young pilot. Sean O'Foley, won a beautiful little xebec in a dice game with a drunk pirate captain who brought it in as a prize. Having fixed it up, he has purchased a british letter of Marque and is running havoc in the carribean.
What fun. I was able to capture one of the Celtic coloured Xebecs that were included in the new build, and named it the Druid. Thanks to whoever did this, its an absolute BEAUTY.
Ive gotten all my issues, with how to turn the ship, handle the sails, etc. I have a few questions.
1) When your in first person ship mode, are you automaticaly thought to be using your spyglass? Or is there a different zoom mode for your spyglass.
2) It would be great if you could climb the mast with your spyglass. (future mod?)
3) I wish there were some sort of "Beat to quarters" command. Guns would be considered unloaded, until you hit the Beat to Quarters, then they would act normally. You could hit it again to stand down. A nice drum .wav would be great for this also.
4) Other than range & reload time, do the different guns have different damage potential?
Now Ive stayed up late for the last two nights playing this! Ill dunk the kids in some soapy water and throw them in the bed early tonight.
Irishman