DocMoriarty
Powder Monkey
Ever since PotC has been out and been played it was clear that you constantly get stuck in narrow places when there are other characters around. And build mod makes that A LOT worse with constantly generating too many characters in small locales. But the peak of bad design is the landing area at Saint Johns/Antigua. Just went there on land and took me like 10 minutes to push my entourage over that whatever it's called in english. If you'd been a designer in my company you'd be fired by now because knowingly designing such a narrow place under such circumstances is borderline smart. Other bad examples are tavern brawls, especially when you just leave the hotel room. It doesn't add to an enjoyable gaming experience, it's nothing but an completely unnecessary annoyance!